terminx
f5346f4732
Menu options to control Polymer light and shadow counts
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git-svn-id: https://svn.eduke32.com/eduke32@5408 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-24 00:30:35 +00:00
terminx
ad8da7be99
Fix cstat 1024 with Polymer
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git-svn-id: https://svn.eduke32.com/eduke32@5407 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:25 +00:00
terminx
f22dbc6fdb
Add r_pr_lighting 2, which disables the hard-coded lights while leaving lights added in maps enabled.
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This also adds a menu option to control r_pr_lighting.
git-svn-id: https://svn.eduke32.com/eduke32@5406 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:21 +00:00
terminx
3ae7f7ade3
Check whether the sprite is a wall, floor, or face sprite when deciding whether to bump it ahead of another entry based on position and owner.
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git-svn-id: https://svn.eduke32.com/eduke32@5405 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:16 +00:00
terminx
e742b42ef9
Disable Polymer lights attached to hidden switches.
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git-svn-id: https://svn.eduke32.com/eduke32@5404 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:13 +00:00
terminx
5b24fc4f42
Improve depth fighting mitigation for floor aligned sprites.
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git-svn-id: https://svn.eduke32.com/eduke32@5403 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:10 +00:00
terminx
c57be0fbdd
Don't spawn BLOODPOOL 256 units above the ground.
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git-svn-id: https://svn.eduke32.com/eduke32@5402 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:06 +00:00
terminx
a2076027dd
Fix errant use of tsprite extra field to check an enemy's health.
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git-svn-id: https://svn.eduke32.com/eduke32@5401 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-23 23:00:02 +00:00
terminx
7eec6b36a5
Sprite sorting changes:
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-Sort by owner now occurs only when two sprites have matching x/y coordinates.
-Cstat 1024 now activates a special drawing mode that indicates a sprite should be drawn without depth after all other sprites have been drawn. The previous cstat 1024 functionality, an internal hack for shadows cast by models in Polymost, has been moved to bit 1 of a new graphical effects bitfield stored in a tsprite's .extra member.
git-svn-id: https://svn.eduke32.com/eduke32@5400 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:54:14 +00:00
terminx
aaa6f57e62
Add colmatch to Android Makefile. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5399 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:54:09 +00:00
terminx
b166a13d50
Tweak the amount that distance is factored in when mitigating depth fighting in Polymost.
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git-svn-id: https://svn.eduke32.com/eduke32@5398 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:54:06 +00:00
terminx
87c8e86d44
Improve the behavior of the BLOODSPLAT family of sprites. This improves the effect so that the blood doesn't stutter when it moves, and no longer occasionally appears to climb back up the wall for a fraction of a second.
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git-svn-id: https://svn.eduke32.com/eduke32@5397 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:54:02 +00:00
terminx
6bf2a897c6
Minor cleanup to previous commit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5396 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-21 19:53:57 +00:00
terminx
38080520ef
Additional depth fighting mitigation for face sprites
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git-svn-id: https://svn.eduke32.com/eduke32@5395 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:28 +00:00
terminx
0a59779460
Sort tsprites by owner as a replacement for the sort by statnum removed by Helixhorned a while back. Seems sensible enough...
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git-svn-id: https://svn.eduke32.com/eduke32@5394 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:25 +00:00
terminx
3975df6d2d
Fix SE17 warp elevator transition jumps.
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git-svn-id: https://svn.eduke32.com/eduke32@5393 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:21 +00:00
terminx
72cea8b6b8
Fix up bloodsplat and decal positioning a bit. Nasty hacks removed. Yay.
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git-svn-id: https://svn.eduke32.com/eduke32@5392 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:18 +00:00
terminx
45644d25e5
New attempt at fixing the depth fighting with wall and floor-aligned sprites.
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git-svn-id: https://svn.eduke32.com/eduke32@5391 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:15 +00:00
terminx
483e2d17f2
Add colmatch.c to VS project. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5390 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:12 +00:00
terminx
a94a292820
Fix pathsearchmode in Mapster32 when using a .def which loads a .grp.
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git-svn-id: https://svn.eduke32.com/eduke32@5389 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:08 +00:00
terminx
0f427b8ebd
Set hit data on spawned decals
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git-svn-id: https://svn.eduke32.com/eduke32@5388 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:05 +00:00
terminx
470449a963
Fix saving and loading crosshaircolor, and fix fps counter color when using a palette that doesn't correspond to Duke3D's color indexes.
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git-svn-id: https://svn.eduke32.com/eduke32@5387 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:15:01 +00:00
terminx
49bc51a56d
Add colmatch object to MSVC Makefile. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5386 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:14:56 +00:00
terminx
e30ab0068e
Mapster32: fix 2d3d mode input issue when sector is -1
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git-svn-id: https://svn.eduke32.com/eduke32@5385 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-20 07:14:52 +00:00
hendricks266
f2a99dec75
Fix a crash in the editor when the basepalette is loaded from def instead of PALETTE.DAT, caused by trying to getclosestcol() without having initialized the colormatching code. Exposed in r5359; previously resulted only in erroneous matching to an all-#000000 palette.
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git-svn-id: https://svn.eduke32.com/eduke32@5384 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:57 +00:00
hendricks266
d58bfb59dd
Since gcc 4.2 complains about it on OS X 10.7, use initputs instead of initprintf when printing a single argument, even if it is already char const *.
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git-svn-id: https://svn.eduke32.com/eduke32@5383 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:54 +00:00
hendricks266
d7f82d9898
Always compile with "-Wno-missing-braces", as the warnings it hides are useless. "-Wmissing-field-initializers" (part of "-Wextra") should cover us.
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git-svn-id: https://svn.eduke32.com/eduke32@5382 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:51 +00:00
hendricks266
6f51a571aa
Fix two unused function warnings in mdsprite.c when building with POLYMER=0.
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git-svn-id: https://svn.eduke32.com/eduke32@5381 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:49 +00:00
hendricks266
d6f06b9123
OS X: Fix -Wdeprecated-declarations compiler warnings in the startup windows.
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git-svn-id: https://svn.eduke32.com/eduke32@5380 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:46 +00:00
hendricks266
f149bb0fbc
OS X: Fix POLYMER=0 build.
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git-svn-id: https://svn.eduke32.com/eduke32@5379 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:41 +00:00
hendricks266
6f0b135140
Fix warning: explicitly assigning value of variable of type 'CACHE1D_FIND_REC *' (aka '_CACHE1D_FIND_REC *') to itself [-Wself-assign]
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git-svn-id: https://svn.eduke32.com/eduke32@5378 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:38 +00:00
hendricks266
b6ba1fc36a
Fix some critical mistakes in my new def code (r5351 and r5367) caused by gaps in my attention.
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git-svn-id: https://svn.eduke32.com/eduke32@5377 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:36 +00:00
hendricks266
a0018555ee
Split the colormatching portion of getclosestcol_lim into getclosestcol_nocache_lim in case speed is desired when processing an image with mostly unique colors.
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git-svn-id: https://svn.eduke32.com/eduke32@5376 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-10 06:57:32 +00:00
hendricks266
07a2ccd79b
Duke: Add globalgameflag DUKE3D_NO_HARDCODED_FOGPALS, which prevents the game from automatically defining white, red, green, and blue fogpals in the first four adjacent empty palookup slots it finds.
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git-svn-id: https://svn.eduke32.com/eduke32@5375 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:19 +00:00
hendricks266
9f1d12eb2c
Add globalgameflags to Duke-Mapster32's game-side def parsing.
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git-svn-id: https://svn.eduke32.com/eduke32@5374 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:16 +00:00
hendricks266
f232b2fa51
Move PaletteIndexFullbrights back into the engine and autodetect fullbrights instead of hardcoding them.
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git-svn-id: https://svn.eduke32.com/eduke32@5373 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:13 +00:00
hendricks266
ac6cd00f7c
Makefile: Automatically disable ASM when "arm" is found in uname -m
on Linux.
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git-svn-id: https://svn.eduke32.com/eduke32@5372 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:08 +00:00
hendricks266
38fa1454d8
Reverse the iteration direction of the getclosetcol fallback loop, preferring the tiebreaking color to be the first one numerically in the palette, not the last.
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git-svn-id: https://svn.eduke32.com/eduke32@5371 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:05 +00:00
hendricks266
9991201f04
Fix a typo in loadpalette that broke reading of the lognumalphatabs byte.
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git-svn-id: https://svn.eduke32.com/eduke32@5370 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:53:02 +00:00
hendricks266
5c09daf294
Add forgotten newlines to error messages in loadpalette().
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git-svn-id: https://svn.eduke32.com/eduke32@5369 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:52:59 +00:00
hendricks266
8437d22bf2
Before aliasing empty palookups to #0 , check existing ones if they are identical to #0 , and if so, also alias them. This saves memory in Polymost with tileshades enabled.
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git-svn-id: https://svn.eduke32.com/eduke32@5368 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:52:56 +00:00
hendricks266
cac05f8305
Defs: Add "undef" subtokens to and undef-range versions of basepalette, palookup, and blendtable.
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git-svn-id: https://svn.eduke32.com/eduke32@5367 1a8010ca-5511-0410-912e-c29ae57300e0
2015-10-03 11:52:51 +00:00
hendricks266
3a8cd4ccb0
Defs: Add "numalphatables" token, which serves the same purpose as the lognumalphatabs byte in PALETTE.DAT.
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git-svn-id: https://svn.eduke32.com/eduke32@5366 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:24 +00:00
hendricks266
8f3ee25ae0
Fix error in r5346 that broke the MoreBlendTab section of PALETTE.DAT.
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git-svn-id: https://svn.eduke32.com/eduke32@5365 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:21 +00:00
hendricks266
b0bde3ace5
Fix RENDERTYPE=WIN build by changing a const char* to a char*, which had been cast to (void *) before passing to free() (which is bad practice) prior to r5352.
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git-svn-id: https://svn.eduke32.com/eduke32@5364 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:19 +00:00
hendricks266
a43cd066fb
Build tools: Clean up transpal and link it to colmatch.c instead of including a separate copy of the (old!) getclosestcol code.
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git-svn-id: https://svn.eduke32.com/eduke32@5363 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:16 +00:00
hendricks266
ff416551ce
Split the initialization of the pragma.h's libdivide tables into its own function.
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git-svn-id: https://svn.eduke32.com/eduke32@5362 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:12 +00:00
hendricks266
ed734ccd98
Build tools/OS X: Fix build by satisfying compat.c's dependence on osxbits.m.
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git-svn-id: https://svn.eduke32.com/eduke32@5361 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:09 +00:00
hendricks266
3ef5586af7
Build tools/Windows: Fix text outout by compiling without -mwindows.
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git-svn-id: https://svn.eduke32.com/eduke32@5360 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:18:06 +00:00
hendricks266
5f2b662c77
Split the getclosestcol functions into a new object, colmatch.
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git-svn-id: https://svn.eduke32.com/eduke32@5359 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-27 21:17:59 +00:00