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OS X: Fix POLYMER=0 build.
git-svn-id: https://svn.eduke32.com/eduke32@5379 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -587,7 +587,7 @@ void texcache_writetex(const char *fn, int32_t len, int32_t dameth, char effect,
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if (gi != GL_TRUE) goto failure; // an uncompressed mipmap
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bglGetTexLevelParameteriv(GL_TEXTURE_2D, level, GL_TEXTURE_INTERNAL_FORMAT, &gi); WRITEX_FAIL_ON_ERROR();
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#ifdef __APPLE__
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#if defined __APPLE__ && defined POLYMER
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if (pr_ati_textureformat_one && gi == 1) gi = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
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#endif
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// native -> external (little endian)
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