terminx
|
0b5de0800a
|
Final round (I hope!) of sound fixes. Should also fix the crash on exit on Windows and the REACTOR sprite size bug.
git-svn-id: https://svn.eduke32.com/eduke32@1662 1a8010ca-5511-0410-912e-c29ae57300e0
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2010-06-26 08:51:42 +00:00 |
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terminx
|
ac7767986a
|
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1652 1a8010ca-5511-0410-912e-c29ae57300e0
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2010-05-25 10:56:00 +00:00 |
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terminx
|
45d93544a6
|
Source code "cleanup," herein referred to as "rape"
git-svn-id: https://svn.eduke32.com/eduke32@1625 1a8010ca-5511-0410-912e-c29ae57300e0
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2010-05-02 23:27:30 +00:00 |
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terminx
|
44575d7e2c
|
Ball-busting true client-server multiplayer prototype/alpha/whatever
git-svn-id: https://svn.eduke32.com/eduke32@1552 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-12-05 09:22:43 +00:00 |
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terminx
|
16084e989e
|
git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-13 04:40:56 +00:00 |
|
terminx
|
da8e368104
|
git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-12-19 00:53:54 +00:00 |
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terminx
|
26a97cb6b7
|
git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-24 09:22:07 +00:00 |
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