Christoph Oelckers
c3bc690e98
- more updating and bug in UpdatePicSize fixed.
2019-10-15 20:02:37 +02:00
Christoph Oelckers
0e165e40a3
- first batch of adjustments to the new tile management.
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- consolidated Polymost precaching and removed precaching for static tiles because they now are always loaded.
- removed cache configurability. On modern systems this is relatively pointless - allocating 50 or 100 MB is a non-issue - and the cache is due for replacement anyway.
2019-10-15 00:54:14 +02:00
Christoph Oelckers
4b6f28e7c8
- hooked up the writable texture types.
2019-10-15 00:19:31 +02:00
Christoph Oelckers
039d948991
- update of new texture classes.
2019-10-14 23:11:01 +02:00
Christoph Oelckers
a6ba81939a
- reworked texture management, not yet active.
2019-10-12 22:49:46 +02:00
Christoph Oelckers
bb67a1ba38
- some reworking of the texture code to make integration of Build tiles easier.
2019-10-12 08:54:06 +02:00
Christoph Oelckers
3621aae3f0
- rerouted all write accesses to tilesiz and picsiz through a function interface.
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These will have to do some texture management bookkeeping so directly changing the values is problematic.
This required changing the parameter interface in polymost.cpp because a few places hacked around with the global state to pass parameters to subfunctions.
2019-10-11 21:04:31 +02:00
Christoph Oelckers
fdbb27a796
- added back the paletted texture readers.
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... after finding out what an inefficient and poorly working method the Build backend uses for downconverting true color textures.
2019-10-11 19:21:36 +02:00
Christoph Oelckers
70004665fd
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
Christoph Oelckers
e94ed3abf2
- fixed uninitialized bitmap object for texture generation.
2019-10-06 19:19:26 +02:00
Christoph Oelckers
4a866b0320
- use stb_image to read the image formats supported by kplib but not by GZDoom.
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(No, sorry, kplib must go - a utility library like that being utterly dependent on a multitude of global variables is a no-go.)
2019-10-06 08:48:07 +02:00
Christoph Oelckers
d1a7c4225d
- added a texture class for ART-format hightiles.
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This allows to treat them like all other image formats.
2019-10-05 23:44:28 +02:00
Christoph Oelckers
93ad83b380
- use GZDoom's texture backend to read hightile textures. (Hightile tinting code moved to the shader but isn't active yet.
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- remove all code for faking gamma correction through palette manipulated images.
2019-10-05 21:59:03 +02:00
Christoph Oelckers
cd0dabf2ae
- this was missing
2019-10-05 19:39:41 +02:00
Christoph Oelckers
1a5e64329f
- added stripped down versions of GZDoom's texture classes
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We need something more manageable to deal with the textures - and the hightile code in particular needs a better backend to read the images.
2019-10-05 19:38:25 +02:00
Christoph Oelckers
bedfc262c4
- added a FileReader wrapper for kopen4load.
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Needed when transitioning the hightile loader to GZDoom's texture loader.
2019-10-05 17:30:23 +02:00
Christoph Oelckers
0ee80628a2
- moved documentation out of the Source folder and added surface shader sources.
2019-10-05 13:17:26 +02:00
Christoph Oelckers
1ff8ea6a19
- added matrix class for moving the GL matrix manipulation out of the engine code.
2019-10-04 01:41:57 +02:00
Christoph Oelckers
c5c92c1410
- removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets.
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The Build code for this is far too messy for this task, so an external solution is needed.
2019-10-04 00:52:19 +02:00
Christoph Oelckers
5687b4c02e
- added ZDoom's CVAR class.
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No CVar transition has been done yet.
2019-09-26 00:20:16 +02:00
Christoph Oelckers
568f01792f
- added ZDoom's configfile class.
2019-09-23 21:06:52 +02:00
Christoph Oelckers
86534c8a43
- more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all.
2019-09-23 20:56:05 +02:00
Christoph Oelckers
034ce097c5
- added more utilities from GZDoom - TArray/TMap and FileReader.
2019-09-23 19:52:25 +02:00
Christoph Oelckers
330c80246e
- added ZDoom's FArgs class for easier command line checking.
2019-09-23 19:29:25 +02:00