nukeykt
|
0a74187512
|
Add blood specific parameters to tilefromtexture
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2019-09-21 10:40:18 +02:00 |
|
nukeykt
|
3458a88f8e
|
Backport framelimitter fix
# Conflicts:
# source/rr/src/demo.cpp
# source/rr/src/game.cpp
# source/rr/src/net.cpp
# source/rr/src/screens.cpp
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2019-09-21 10:26:47 +02:00 |
|
nukeykt
|
2867131c86
|
Add ability to load blood maps
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/mapedit.cpp
# source/build/src/build.cpp
# source/build/src/engine.cpp
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2019-09-21 10:06:57 +02:00 |
|
nukeykt
|
57e9ff2fbc
|
Move stuff around
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/config.cpp
# source/blood/src/config.h
# source/blood/src/mapedit.cpp
# source/blood/src/screen.cpp
# source/blood/src/screen.h
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2019-09-21 10:05:26 +02:00 |
|
nukeykt
|
381f5dcac2
|
Increase build objects count max size
# Conflicts:
# source/blood/src/mapedit.cpp
|
2019-09-21 10:04:03 +02:00 |
|
nukeykt
|
afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
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2019-09-21 10:02:46 +02:00 |
|
Christoph Oelckers
|
afe5128c70
|
- Blood fixes for changes in timer and mouse input interface-
|
2019-09-20 22:08:06 +02:00 |
|
Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
|
2019-09-20 00:42:45 +02:00 |
|