Christoph Oelckers
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e2f570a70a
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- fixed: extended sound lookup must check the sound/ folder.
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2021-04-08 16:05:32 +02:00 |
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Christoph Oelckers
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4e846f8d66
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- do not print game init messages to the notify display.
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2020-08-26 20:19:54 +02:00 |
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Christoph Oelckers
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de871c9ab9
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- use the game timer, not the Build timer for the sound eviction delay.
This is supposed to wait for two game frames to be on the safe side.
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2020-08-26 03:50:07 +02:00 |
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Mitchell Richters
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b883204f6a
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- All Games: Remove remaining use of totalclock and associated timing code.
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2020-08-26 09:49:34 +10:00 |
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Christoph Oelckers
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0492c5f4d3
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- optimized reverb settings.
Fixes #124
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2020-08-09 13:26:48 +02:00 |
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Christoph Oelckers
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8bd5f12b42
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- matching sound backend code with GZDoom.
# Conflicts:
# source/core/sound/s_soundinternal.h
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2020-05-23 12:59:11 +02:00 |
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