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- fixed: extended sound lookup must check the sound/ folder.
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1 changed files with 5 additions and 1 deletions
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@ -142,7 +142,11 @@ int S_LookupSound(const char* fn)
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static const char * const sndformats[] = { "OGG", "FLAC", "WAV" };
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if (snd_extendedlookup)
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{
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int lump = fileSystem.FindFileWithExtensions(StripExtension(fn), sndformats, countof(sndformats));
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auto newfn = StripExtension(fn);
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int lump = fileSystem.FindFileWithExtensions(newfn, sndformats, countof(sndformats));
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if (lump >= 0) return lump;
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newfn = "sound/" + newfn;
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lump = fileSystem.FindFileWithExtensions(newfn, sndformats, countof(sndformats));
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if (lump >= 0) return lump;
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}
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return fileSystem.FindFile(fn);
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