Christoph Oelckers
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f64bdccaca
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- moved renderstyle to 'common' and use GZDoom's color table code unaltered.
# Conflicts:
# source/CMakeLists.txt
# source/common/engine/serializer.h
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2020-05-23 22:43:05 +02:00 |
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Christoph Oelckers
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b8a289bf61
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- move brightmap handling to the common code.
# Conflicts:
# source/common/utility/basics.h
# Conflicts:
# source/build/src/palette.cpp
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2020-05-23 22:43:05 +02:00 |
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Christoph Oelckers
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f929419a0a
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- refactoring of the lookup tables.
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2020-05-23 22:43:04 +02:00 |
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Christoph Oelckers
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6f9ee4b60f
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- store palettes in the palette container.
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2020-05-23 12:31:05 +02:00 |
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Christoph Oelckers
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4d1d90d712
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- use a global constant for the transparent palette index instead of hardcoding it to the 255 literal everywhere.
- added the needed glue to allow palettecontainer.cpp to compile.
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2020-04-12 08:30:43 +02:00 |
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Christoph Oelckers
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8e87674d4c
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- backend code matching with GZDoom
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2020-04-12 08:30:40 +02:00 |
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