Add EDUKE32_PREDICT_FALSE to EVENT_ANIMATESPRITES check in G_SaveMapState() and G_RestoreMapState()

git-svn-id: https://svn.eduke32.com/eduke32@7632 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-05-19 03:53:07 +00:00 committed by Christoph Oelckers
parent 92174a0cf9
commit e2f43a59a7
1 changed files with 2 additions and 2 deletions

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@ -6665,7 +6665,7 @@ void G_SaveMapState(void)
// If we're in EVENT_ANIMATESPRITES, we'll be saving pointer values to disk :-/
#if !defined LUNATIC
if (g_currentEvent == EVENT_ANIMATESPRITES)
if (EDUKE32_PREDICT_FALSE(g_currentEvent == EVENT_ANIMATESPRITES))
initprintf("Line %d: savemapstate called from EVENT_ANIMATESPRITES. WHY?\n", g_errorLineNum);
#endif
Bmemcpy(&save->spriteext[0],&spriteext[0],sizeof(spriteext_t)*MAXSPRITES);
@ -6804,7 +6804,7 @@ void G_RestoreMapState(void)
// If we're restoring from EVENT_ANIMATESPRITES, all spriteext[].tspr
// will be overwritten, so NULL them.
#if !defined LUNATIC
if (g_currentEvent == EVENT_ANIMATESPRITES)
if (EDUKE32_PREDICT_FALSE(g_currentEvent == EVENT_ANIMATESPRITES))
{
initprintf("Line %d: loadmapstate called from EVENT_ANIMATESPRITES. WHY?\n",g_errorLineNum);
for (native_t i=0; i<MAXSPRITES; i++)