- fixed freezer projectile not moving.

These endless fallthrough switch/case blocks are a genuine menace. :(
Fixes #136
This commit is contained in:
Christoph Oelckers 2020-10-20 23:21:38 +02:00
parent 3004185646
commit a17f529c49

View file

@ -2035,7 +2035,7 @@ void moveweapons_d(void)
} }
case FIREBALL: case FIREBALL:
// Twentieth Anniversary World Tour // Twentieth Anniversary World Tour
if (!isWorldTour()) break; if (s->picnum == FIREBALL && !isWorldTour()) break;
case SHRINKSPARK: case SHRINKSPARK:
case RPG: case RPG:
case FIRELASER: case FIRELASER: