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- fixed bossguy.
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a00da23654
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1 changed files with 4 additions and 4 deletions
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@ -22,9 +22,9 @@ inline int badguypic(int const tileNum)
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return ((actorinfo[tileNum].flags & (SFLAG_INTERNAL_BADGUY | SFLAG_BADGUY)) != 0);
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}
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inline int badguy(void const * const pSprite)
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inline int badguy(spritetype const * const pSprite)
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{
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return badguypic(((uspritetype const *) pSprite)->picnum);
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return badguypic(pSprite->picnum);
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}
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inline int bossguypic(int const tileNum)
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@ -32,9 +32,9 @@ inline int bossguypic(int const tileNum)
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return ((actorinfo[tileNum].flags & (SFLAG_BOSS)) != 0);
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}
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inline int bossguy(void const* const pSprite)
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inline int bossguy(spritetype const* const pSprite)
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{
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return badguypic(((uspritetype const*)pSprite)->picnum);
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return bossguypic(pSprite->picnum);
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}
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inline int actorflag(int spritenum, int mask)
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