From a17f529c4988dc3444e59a1eb5f68d9992dce1db Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 20 Oct 2020 23:21:38 +0200 Subject: [PATCH] - fixed freezer projectile not moving. These endless fallthrough switch/case blocks are a genuine menace. :( Fixes #136 --- source/games/duke/src/actors_d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/actors_d.cpp b/source/games/duke/src/actors_d.cpp index 25b579691..3757b0fd8 100644 --- a/source/games/duke/src/actors_d.cpp +++ b/source/games/duke/src/actors_d.cpp @@ -2035,7 +2035,7 @@ void moveweapons_d(void) } case FIREBALL: // Twentieth Anniversary World Tour - if (!isWorldTour()) break; + if (s->picnum == FIREBALL && !isWorldTour()) break; case SHRINKSPARK: case RPG: case FIRELASER: