- fixed freezer projectile not moving.

These endless fallthrough switch/case blocks are a genuine menace. :(
Fixes #136
This commit is contained in:
Christoph Oelckers 2020-10-20 23:21:38 +02:00
parent 3004185646
commit a17f529c49

View file

@ -2035,7 +2035,7 @@ void moveweapons_d(void)
}
case FIREBALL:
// Twentieth Anniversary World Tour
if (!isWorldTour()) break;
if (s->picnum == FIREBALL && !isWorldTour()) break;
case SHRINKSPARK:
case RPG:
case FIRELASER: