diff --git a/source/duke3d/src/screens.cpp b/source/duke3d/src/screens.cpp index d02bff632..b2217e4da 100644 --- a/source/duke3d/src/screens.cpp +++ b/source/duke3d/src/screens.cpp @@ -1217,7 +1217,7 @@ void G_DisplayRest(int32_t smoothratio) (myps->player_par/REALGAMETICSPERSEC)%60, ((myps->player_par%REALGAMETICSPERSEC)*33)/10 ); - G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(21<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, 8<<16, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1); + G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(21<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, MF_BluefontGame.between.x, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1); if (ud.player_skill > 3 || ((g_netServer || ud.multimode > 1) && !GTFLAGS(GAMETYPE_PLAYERSFRIENDLY))) Bsprintf(tempbuf, "K:^15%d", (ud.multimode>1 &&!GTFLAGS(GAMETYPE_PLAYERSFRIENDLY)) ? @@ -1233,12 +1233,12 @@ void G_DisplayRest(int32_t smoothratio) myps->max_actors_killed>myps->actors_killed ? myps->max_actors_killed : myps->actors_killed); } - G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(14<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, 8<<16, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1); + G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(14<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, MF_BluefontGame.between.x, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1); if (myps->secret_rooms == myps->max_secret_rooms) Bsprintf(tempbuf, "S:%d/%d", myps->secret_rooms, myps->max_secret_rooms); else Bsprintf(tempbuf, "S:^15%d/%d", myps->secret_rooms, myps->max_secret_rooms); - G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(7<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, 8<<16, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1); + G_ScreenText(MF_BluefontGame.tilenum, 2<<16, i-gtextsc(7<<16), gtextsc(MF_BluefontGame.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_BluefontGame.emptychar.x, MF_BluefontGame.emptychar.y, MF_BluefontGame.between.x, MF_BluefontGame.between.y, MF_BluefontGame.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1); } if (g_player[myconnectindex].gotvote == 0 && voting != -1 && voting != myconnectindex)