raze-gles/source/platform/win32/startwin.game.cpp

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//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
#ifndef _WIN32
#error Only for Windows
#endif
#include "renderlayer.h"
#ifdef STARTUP_SETUP_WINDOW
#define NEED_WINDOWSX_H
#define NEED_COMMCTRL_H
#define ONLY_USERDEFS
#include "_control.h"
#include "build.h"
#include "cache1d.h"
#include "compat.h"
#include "control.h"
#include "keyboard.h"
#include "startwin.game.h"
#include "windows_inc.h"
#include "gamecontrol.h"
#pragma warning(disable:4244) // There's just a bit too much of these in here...
#define TAB_CONFIG 0
#define TAB_MESSAGES 1
typedef struct {
int32_t fullscreen;
int32_t xdim;
int32_t ydim;
int32_t bpp;
} ud_setup_t;
static struct
{
int grp;
ud_setup_t shared;
int polymer;
}
settings;
static HWND startupdlg;
static HWND pages[3];
static int done = -1;
static int mode = TAB_CONFIG;
static TArray<GrpEntry> *gamedata;
static CACHE1D_FIND_REC *finddirs;
static inline void clearfilenames(void)
{
klistfree(finddirs);
finddirs = NULL;
}
static inline void getfilenames(char const *path)
{
clearfilenames();
finddirs = klistpath(path,"*",CACHE1D_FIND_DIR);
}
#define POPULATE_VIDEO 1
#define POPULATE_CONFIG 2
#define POPULATE_GAME 4
#define POPULATE_GAMEDIRS 8
#ifdef INPUT_MOUSE
#undef INPUT_MOUSE
#endif
#define INPUT_KB 0
#define INPUT_MOUSE 1
#define INPUT_JOYSTICK 2
#define INPUT_ALL 3
// Thanks, Microsoft for not providing alternatives for the dialog control macros. :(
#undef SNDMSG
#define SNDMSG ::SendMessageA
const char *controlstrings[] = { "Keyboard only", "Keyboard and mouse", "Keyboard and joystick", "All supported devices" };
static void PopulateForm(int32_t pgs)
{
char buf[512];
if (pgs & POPULATE_GAMEDIRS)
{
HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCGAMEDIR);
#if 0 // This doesn't currently work and in its current form is useless anyway. It should offer a real directory picker.
getfilenames("/");
(void)ComboBox_ResetContent(hwnd);
int const r = ComboBox_AddString(hwnd, "None");
(void)ComboBox_SetItemData(hwnd, r, 0);
(void)ComboBox_SetCurSel(hwnd, r);
auto dirs = finddirs;
for (int i=1, j=1; dirs != NULL; dirs=dirs->next)
{
if (Bstrcasecmp(dirs->name, "autoload") == 0)
{
j++;
continue;
}
(void)ComboBox_AddString(hwnd, dirs->name);
(void)ComboBox_SetItemData(hwnd, i, j);
i++;
j++;
}
#endif
}
if (pgs & POPULATE_VIDEO)
{
HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCVMODE);
int mode = videoCheckMode(&settings.shared.xdim, &settings.shared.ydim, settings.shared.bpp, settings.shared.fullscreen, 1);
if (mode < 0 || (settings.shared.bpp < 15))
{
int CONSTEXPR cd[] = { 32, 24, 16, 15, 8, 0 };
int i;
for (i=0; cd[i];)
{
if (cd[i] >= settings.shared.bpp) i++;
else break;
}
for (; cd[i]; i++)
{
mode = videoCheckMode(&settings.shared.xdim, &settings.shared.ydim, cd[i], settings.shared.fullscreen, 1);
if (mode < 0) continue;
settings.shared.bpp = cd[i];
break;
}
}
Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCFULLSCREEN), ((settings.shared.fullscreen) ? BST_CHECKED : BST_UNCHECKED));
//Button_SetCheck(GetDlgItem(pages[TAB_CONFIG], IDCPOLYMER), ((settings.polymer) ? BST_CHECKED : BST_UNCHECKED));
(void)ComboBox_ResetContent(hwnd);
for (int i=0; i<validmodecnt; i++)
{
if (validmode[i].fs != (settings.shared.fullscreen)) continue;
if ((validmode[i].bpp < 15)) continue;
// all modes get added to the 3D mode list
Bsprintf(buf, "%dx%d %s", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp == 8 ? "software" : "OpenGL");
int const j = ComboBox_AddString(hwnd, buf);
(void)ComboBox_SetItemData(hwnd, j, i);
if (i == mode)(void)ComboBox_SetCurSel(hwnd, j);
}
}
if (pgs & POPULATE_GAME)
{
HWND hwnd = GetDlgItem(pages[TAB_CONFIG], IDCDATA);
int i=0;
for (auto& grp : *gamedata)
{
FStringf grpinfo("%s %s", grp.FileInfo.name.GetChars(), grp.FileName.GetChars());
int const j = ListBox_AddString(hwnd, grpinfo.GetChars());
(void)ListBox_SetItemData(hwnd, j, i);
i++;
}
}
}
static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDCFULLSCREEN:
settings.shared.fullscreen = !settings.shared.fullscreen;
PopulateForm(POPULATE_VIDEO);
return TRUE;
//case IDCPOLYMER:
// settings.polymer = !settings.polymer;
// if (settings.shared.bpp == 8) settings.shared.bpp = 32;
// PopulateForm(POPULATE_VIDEO);
// return TRUE;
case IDCVMODE:
if (HIWORD(wParam) == CBN_SELCHANGE)
{
int i = ComboBox_GetCurSel((HWND)lParam);
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
if (i != CB_ERR)
{
settings.shared.xdim = validmode[i].xdim;
settings.shared.ydim = validmode[i].ydim;
settings.shared.bpp = validmode[i].bpp;
}
}
return TRUE;
case IDCALWAYSSHOW:
displaysetup = IsDlgButtonChecked(hwndDlg, IDCALWAYSSHOW) == BST_CHECKED;
return TRUE;
case IDCAUTOLOAD:
noautoload = (IsDlgButtonChecked(hwndDlg, IDCAUTOLOAD) != BST_CHECKED);
return TRUE;
case IDCGAMEDIR:
return TRUE;
case IDCDATA:
{
if (HIWORD(wParam) != LBN_SELCHANGE) break;
intptr_t i = ListBox_GetCurSel((HWND)lParam);
if (i != CB_ERR) i = ListBox_GetItemData((HWND)lParam, i);
if (i != CB_ERR)
{
settings.grp = i;
}
return TRUE;
}
default:
break;
}
break;
default:
break;
}
return FALSE;
}
static void SetPage(int pageNum)
{
HWND tab = GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL);
auto const cur = SendMessageA(tab, TCM_GETCURSEL, 0, 0);
ShowWindow(pages[cur], SW_HIDE);
SendMessageA(tab, TCM_SETCURSEL, pageNum, 0);
ShowWindow(pages[pageNum], SW_SHOW);
mode = pageNum;
SetFocus(GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL));
}
static void EnableConfig(bool n)
{
//EnableWindow(GetDlgItem(startupdlg, WIN_STARTWIN_CANCEL), n);
EnableWindow(GetDlgItem(startupdlg, WIN_STARTWIN_START), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCDATA), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCFULLSCREEN), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCGAMEDIR), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCINPUT), n);
//EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCPOLYMER), n);
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCVMODE), n);
}
static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static HBITMAP hbmp = NULL;
switch (uMsg)
{
case WM_INITDIALOG:
{
// Fetch the positions (in screen coordinates) of all the windows we need to tweak
RECT chrome = {};
AdjustWindowRect(&chrome, GetWindowLong(hwndDlg, GWL_STYLE), FALSE);
RECT rdlg;
GetWindowRect(hwndDlg, &rdlg);
// Knock off the non-client area of the main dialogue to give just the client area
rdlg.left -= chrome.left;
rdlg.top -= chrome.top;
rdlg.right -= chrome.right;
rdlg.bottom -= chrome.bottom;
RECT rtab;
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_TABCTL), &rtab);
// Translate them to client-relative coordinates wrt the main dialogue window
rtab.right -= rtab.left - 1;
rtab.bottom -= rtab.top - 1;
rtab.left -= rdlg.left;
rtab.top -= rdlg.top;
RECT rcancel;
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_CANCEL), &rcancel);
rcancel.right -= rcancel.left - 1;
rcancel.bottom -= rcancel.top - 1;
rcancel.left -= rdlg.left;
rcancel.top -= rdlg.top;
RECT rstart;
GetWindowRect(GetDlgItem(hwndDlg, WIN_STARTWIN_START), &rstart);
rstart.right -= rstart.left - 1;
rstart.bottom -= rstart.top - 1;
rstart.left -= rdlg.left;
rstart.top -= rdlg.top;
// And then convert the main dialogue coordinates to just width/length
rdlg.right -= rdlg.left - 1;
rdlg.bottom -= rdlg.top - 1;
rdlg.left = 0;
rdlg.top = 0;
// Load the bitmap into the bitmap control and fetch its dimensions
hbmp = LoadBitmap((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(RSRC_BMP));
HWND hwnd = GetDlgItem(hwndDlg, WIN_STARTWIN_BITMAP);
SendMessageA(hwnd, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)hbmp);
RECT r;
GetClientRect(hwnd, &r);
int const xoffset = r.right;
int const yoffset = r.bottom - rdlg.bottom;
// Shift and resize the controls that require it
rtab.left += xoffset;
rtab.bottom += yoffset;
rcancel.left += xoffset;
rcancel.top += yoffset;
rstart.left += xoffset;
rstart.top += yoffset;
rdlg.right += xoffset;
rdlg.bottom += yoffset;
// Move the controls to their new positions
MoveWindow(GetDlgItem(hwndDlg, WIN_STARTWIN_TABCTL), rtab.left, rtab.top, rtab.right, rtab.bottom, FALSE);
MoveWindow(GetDlgItem(hwndDlg, WIN_STARTWIN_CANCEL), rcancel.left, rcancel.top, rcancel.right, rcancel.bottom, FALSE);
MoveWindow(GetDlgItem(hwndDlg, WIN_STARTWIN_START), rstart.left, rstart.top, rstart.right, rstart.bottom, FALSE);
// Move the main dialogue to the centre of the screen
HDC hdc = GetDC(NULL);
rdlg.left = (GetDeviceCaps(hdc, HORZRES) - rdlg.right) / 2;
rdlg.top = (GetDeviceCaps(hdc, VERTRES) - rdlg.bottom) / 2;
ReleaseDC(NULL, hdc);
MoveWindow(hwndDlg, rdlg.left + chrome.left, rdlg.top + chrome.left,
rdlg.right + (-chrome.left+chrome.right), rdlg.bottom + (-chrome.top+chrome.bottom), TRUE);
// Add tabs to the tab control
{
static char textSetup[] = "Setup";
static char textMessageLog[] = "Message Log";
hwnd = GetDlgItem(hwndDlg, WIN_STARTWIN_TABCTL);
TCITEMA tab = {};
tab.mask = TCIF_TEXT;
tab.pszText = textSetup;
SendMessageA(hwnd, TCM_INSERTITEMA, (WPARAM)TAB_CONFIG, (LPARAM)&tab);
tab.mask = TCIF_TEXT;
tab.pszText = textMessageLog;
SendMessageA(hwnd, TCM_INSERTITEMA, (WPARAM)TAB_MESSAGES, (LPARAM)&tab);
// Work out the position and size of the area inside the tab control for the pages
ZeroMemory(&r, sizeof(r));
GetClientRect(hwnd, &r);
SendMessageA(hwnd, TCM_ADJUSTRECT, FALSE, (LPARAM)&r);
r.right -= r.left-1;
r.bottom -= r.top-1;
r.top += rtab.top;
r.left += rtab.left;
// Create the pages and position them in the tab control, but hide them
pages[TAB_CONFIG] = CreateDialog((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(WIN_STARTWINPAGE_CONFIG), hwndDlg, ConfigPageProc);
SetWindowPos(pages[TAB_CONFIG], hwnd, r.left, r.top, r.right, r.bottom, SWP_HIDEWINDOW);
pages[TAB_MESSAGES] = GetDlgItem(hwndDlg, WIN_STARTWIN_MESSAGES);
SetWindowPos(pages[TAB_MESSAGES], hwnd, r.left, r.top, r.right, r.bottom, SWP_HIDEWINDOW);
// Tell the editfield acting as the console to exclude the width of the scrollbar
GetClientRect(pages[TAB_MESSAGES], &r);
r.right -= GetSystemMetrics(SM_CXVSCROLL)+4;
r.left = r.top = 0;
SendMessageA(pages[TAB_MESSAGES], EM_SETRECTNP,0,(LPARAM)&r);
// Set a tab stop in the game data listbox
{
DWORD tabs[1] = { 150 };
(void)ListBox_SetTabStops(GetDlgItem(pages[TAB_CONFIG], IDCDATA), 1, tabs);
}
SetFocus(GetDlgItem(hwndDlg, WIN_STARTWIN_START));
SetWindowTextA(hwndDlg, apptitle);
}
return FALSE;
}
case WM_NOTIFY:
{
auto nmhdr = (LPNMHDR)lParam;
if (nmhdr->idFrom != WIN_STARTWIN_TABCTL) break;
int const cur = SendMessageA(nmhdr->hwndFrom, TCM_GETCURSEL,0,0);
switch (nmhdr->code)
{
case TCN_SELCHANGING:
case TCN_SELCHANGE:
if (cur < 0 || !pages[cur])
break;
ShowWindow(pages[cur], nmhdr->code == TCN_SELCHANGING ? SW_HIDE : SW_SHOW);
return TRUE;
}
break;
}
case WM_CLOSE:
if (mode == TAB_CONFIG) done = 0;
else quitevent++;
return TRUE;
case WM_DESTROY:
if (hbmp)
{
DeleteObject(hbmp);
hbmp = NULL;
}
if (pages[TAB_CONFIG])
{
DestroyWindow(pages[TAB_CONFIG]);
pages[TAB_CONFIG] = NULL;
}
startupdlg = NULL;
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case WIN_STARTWIN_CANCEL:
if (mode == TAB_CONFIG) done = 0;
else quitevent++;
return TRUE;
case WIN_STARTWIN_START:
done = 1;
return TRUE;
}
return FALSE;
case WM_CTLCOLORSTATIC:
if ((HWND)lParam == pages[TAB_MESSAGES])
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
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return (BOOL)(intptr_t)GetSysColorBrush(COLOR_WINDOW);
break;
default:
break;
}
return FALSE;
}
int32_t startwin_open(void)
{
if (startupdlg) return 1;
INITCOMMONCONTROLSEX icc = { sizeof(icc), ICC_TAB_CLASSES };
InitCommonControlsEx(&icc);
startupdlg = CreateDialog((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(WIN_STARTWIN), NULL, startup_dlgproc);
if (startupdlg)
{
SetPage(TAB_MESSAGES);
EnableConfig(0);
return 0;
}
return -1;
}
int32_t startwin_close(void)
{
if (!startupdlg) return 1;
DestroyWindow(startupdlg);
startupdlg = NULL;
return 0;
}
int32_t startwin_puts(const char *buf)
{
if (!startupdlg) return 1;
const HWND edctl = pages[TAB_MESSAGES];
if (!edctl) return -1;
static HWND dactrl = NULL;
if (!dactrl) dactrl = GetDlgItem(startupdlg, WIN_STARTWIN_TABCTL);
int const vis = ((int)SendMessageA(dactrl, TCM_GETCURSEL,0,0) == TAB_MESSAGES);
if (vis)
SendMessageA(edctl, WM_SETREDRAW, FALSE, 0);
int const curlen = SendMessageA(edctl, WM_GETTEXTLENGTH, 0,0);
SendMessageA(edctl, EM_SETSEL, (WPARAM)curlen, (LPARAM)curlen);
int const numlines = SendMessageA(edctl, EM_GETLINECOUNT, 0, 0);
static bool newline = false;
const char *p = buf;
while (*p)
{
if (newline)
{
SendMessageA(edctl, EM_REPLACESEL, 0, (LPARAM)"\r\n");
newline = false;
}
const char *q = p;
while (*q && *q != '\n') q++;
static char workbuf[1024];
Bmemcpy(workbuf, p, q-p);
if (*q == '\n')
{
if (!q[1])
{
newline = true;
workbuf[q-p] = 0;
}
else
{
workbuf[q-p] = '\r';
workbuf[q-p+1] = '\n';
workbuf[q-p+2] = 0;
}
p = q+1;
}
else
{
workbuf[q-p] = 0;
p = q;
}
SendMessageA(edctl, EM_REPLACESEL, 0, (LPARAM)workbuf);
}
int const newnumlines = SendMessageA(edctl, EM_GETLINECOUNT, 0, 0);
SendMessageA(edctl, EM_LINESCROLL, 0, newnumlines - numlines);
if (vis)
SendMessageA(edctl, WM_SETREDRAW, TRUE, 0);
return 0;
}
int32_t startwin_settitle(const char *str)
{
if (!startupdlg) return 1;
SetWindowTextA(startupdlg, str);
return 0;
}
int32_t startwin_idle(void *v)
{
if (!startupdlg || !IsWindow(startupdlg)) return 0;
if (IsDialogMessage(startupdlg, (MSG *)v)) return 1;
return 0;
}
int32_t startwin_run(void)
{
if (!startupdlg) return 1;
done = -1;
SetPage(TAB_CONFIG);
EnableConfig(1);
settings.shared = { ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP };
settings.grp = 0;
PopulateForm(-1);
do
{
MSG msg;
switch (GetMessage(&msg, NULL, 0,0))
{
case 0:
done = 1;
break;
case -1:
return -1;
default:
if (IsWindow(startupdlg) && IsDialogMessage(startupdlg, &msg))
break;
TranslateMessage(&msg);
DispatchMessage(&msg);
break;
}
}
while (done < 0);
SetPage(TAB_MESSAGES);
EnableConfig(0);
if (done)
{
ScreenWidth = settings.shared.xdim;
ScreenHeight = settings.shared.ydim;
ScreenMode = settings.shared.fullscreen;
ScreenBPP = settings.shared.bpp;
}
return done;
}
int ShowStartupWindow(TArray<GrpEntry> &groups)
{
gamedata = &groups;
startwin_open();
startwin_settitle("Demolition");
if (1)//readSetup < 0 || (!g_noSetup && (displaysetup)) || g_commandSetup)
{
auto choice = startwin_run();
if (choice == 0)
{
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startwin_close();
return - 1;
}
}
startwin_close();
return settings.grp;
}
#endif // STARTUP_SETUP_WINDOW