raze-gles/source/sw/src/mfile.h

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//-------------------------------------------------------------------------
/*
Copyright (C) 1997, 2005 - 3D Realms Entertainment
This file is part of Shadow Warrior version 1.2
Shadow Warrior is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Original Source: 1997 - Frank Maddin and Jim Norwood
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------
#include "compat.h"
#include "savegamehelp.h"
BEGIN_SW_NS
typedef FileWriter* MFILE_WRITE;
typedef FileReader* MFILE_READ;
inline size_t MREAD(void* buf, size_t size, size_t nelem, FileReader* handle)
{
return handle->Read(buf, size * nelem) / size;
}
inline size_t MWRITE(void* buf, size_t size, size_t nelem, FileWriter* handle)
{
return handle->Write(buf, size * nelem) / size;
}
inline void MCLOSE_WRITE(FileWriter* handle)
{
FinishSavegameWrite();
}
inline void MCLOSE_READ(FileReader* handle)
{
handle->Close();
FinishSavegameRead();
}
END_SW_NS