2015-05-19 21:54:34 +00:00
|
|
|
//-------------------------------------------------------------------------
|
|
|
|
/*
|
|
|
|
Copyright (C) 1997, 2005 - 3D Realms Entertainment
|
|
|
|
|
|
|
|
This file is part of Shadow Warrior version 1.2
|
|
|
|
|
|
|
|
Shadow Warrior is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
|
|
|
|
Original Source: 1997 - Frank Maddin and Jim Norwood
|
|
|
|
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
|
|
|
*/
|
|
|
|
//-------------------------------------------------------------------------
|
|
|
|
|
2015-05-19 22:09:25 +00:00
|
|
|
#include "compat.h"
|
2019-12-17 22:25:07 +00:00
|
|
|
|
2019-11-27 18:31:58 +00:00
|
|
|
#include "savegamehelp.h"
|
2015-05-19 21:54:34 +00:00
|
|
|
|
2019-10-09 16:09:05 +00:00
|
|
|
BEGIN_SW_NS
|
|
|
|
|
2019-11-27 18:31:58 +00:00
|
|
|
typedef FileWriter* MFILE_WRITE;
|
|
|
|
typedef FileReader* MFILE_READ;
|
|
|
|
|
|
|
|
inline size_t MREAD(void* buf, size_t size, size_t nelem, FileReader* handle)
|
|
|
|
{
|
|
|
|
return handle->Read(buf, size * nelem) / size;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline size_t MWRITE(void* buf, size_t size, size_t nelem, FileWriter* handle)
|
|
|
|
{
|
|
|
|
return handle->Write(buf, size * nelem) / size;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void MCLOSE_WRITE(FileWriter* handle)
|
|
|
|
{
|
|
|
|
FinishSavegameWrite();
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void MCLOSE_READ(FileReader* handle)
|
|
|
|
{
|
2020-01-05 17:49:19 +00:00
|
|
|
handle->Close();
|
2019-11-27 18:31:58 +00:00
|
|
|
FinishSavegameRead();
|
|
|
|
}
|
|
|
|
|
2019-10-09 16:09:05 +00:00
|
|
|
END_SW_NS
|