blood
|
- consolidation of engine save code.
|
2020-01-21 21:51:05 +01:00 |
build
|
renamed the swap function in pragmas.h
|
2020-01-20 01:32:39 +01:00 |
common
|
- consolidation of engine save code.
|
2020-01-21 21:51:05 +01:00 |
duke3d
|
- consolidation of engine save code.
|
2020-01-21 21:51:05 +01:00 |
exhumed
|
- consolidation of engine save code.
|
2020-01-21 21:51:05 +01:00 |
glbackend
|
- actually draw the fullscreen blends.
|
2020-01-19 23:49:53 +01:00 |
libsmackerdec
|
- fixed Blood cutscene playback.
|
2019-12-30 21:36:08 +01:00 |
platform
|
- finally - we have a compile on linux!
|
2020-01-20 05:46:18 -05:00 |
rr
|
- consolidation of engine save code.
|
2020-01-21 21:51:05 +01:00 |
sw
|
- consolidation of engine save code.
|
2020-01-21 21:51:05 +01:00 |
thirdparty
|
- fix macOS compile error.
|
2020-01-07 20:06:56 +01:00 |
CMakeLists.txt
|
- almost got it all compiled on linux
|
2020-01-20 04:09:44 -05:00 |
g_pch.h
|
- fixed most issues with newly added music files
|
2019-11-11 01:01:18 +01:00 |