raze-gles/polymer/eduke32/build/src/a-c.c

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// A.ASM replacement using C
// Mainly by Ken Silverman, with things melded with my port by
// Jonathon Fowler (jf@jonof.id.au)
//
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
#include "a.h"
#ifdef ENGINE_USING_A_C
int32_t krecip(int32_t num); // from engine.c
#define BITSOFPRECISION 3
#define BITSOFPRECISIONPOW 8
extern intptr_t asm1, asm2, asm3, asm4;
extern int32_t fpuasm, globalx3, globaly3;
extern void *reciptable;
static int32_t bpl, transmode = 0;
static int32_t glogx, glogy, gbxinc, gbyinc, gpinc;
static char *gbuf, *gpal, *ghlinepal, *gtrans;
static char *gpal2;
//Global variable functions
void setvlinebpl(int32_t dabpl) { bpl = dabpl; }
void fixtransluscence(intptr_t datransoff) { gtrans = (char *)datransoff; }
void settransnormal(void) { transmode = 0; }
void settransreverse(void) { transmode = 1; }
///// Ceiling/floor horizontal line functions /////
void sethlinesizes(int32_t logx, int32_t logy, intptr_t bufplc)
{ glogx = logx; glogy = logy; gbuf = (char *)bufplc; }
void setpalookupaddress(char *paladdr) { ghlinepal = paladdr; }
void setuphlineasm4(int32_t bxinc, int32_t byinc) { gbxinc = bxinc; gbyinc = byinc; }
void hlineasm4(int32_t cnt, int32_t skiploadincs, int32_t paloffs, uint32_t by, uint32_t bx, intptr_t p)
{
if (!skiploadincs) { gbxinc = asm1; gbyinc = asm2; }
{
const char *const palptr = &ghlinepal[paloffs];
const char *const buf = gbuf;
const int32_t bxinc = gbxinc, byinc = gbyinc;
const int32_t logx = glogx, logy = glogy;
char *pp = (char *)p;
for (; cnt>=0; cnt--)
{
*pp = palptr[buf[((bx>>(32-logx))<<logy)+(by>>(32-logy))]];
bx -= bxinc;
by -= byinc;
pp--;
}
}
}
///// Sloped ceiling/floor vertical line functions /////
void setupslopevlin(int32_t logylogx, intptr_t bufplc, int32_t pinc)
{
glogx = (logylogx&255); glogy = (logylogx>>8);
gbuf = (char *)bufplc; gpinc = pinc;
}
void slopevlin(intptr_t p, int32_t i, intptr_t slopaloffs, int32_t cnt, int32_t bx, int32_t by)
{
intptr_t *slopalptr;
int32_t bz, bzinc;
uint32_t u, v;
bz = asm3; bzinc = (asm1>>3);
slopalptr = (intptr_t *)slopaloffs;
for (; cnt>0; cnt--)
{
i = krecip(bz>>6); bz += bzinc;
u = bx+globalx3*i;
v = by+globaly3*i;
(*(char *)p) = *(char *)(((intptr_t)slopalptr[0])+gbuf[((u>>(32-glogx))<<glogy)+(v>>(32-glogy))]);
slopalptr--;
p += gpinc;
}
}
///// Wall,face sprite/wall sprite vertical line functions /////
void setupvlineasm(int32_t neglogy) { glogy = neglogy; }
// cnt+1 loop iterations!
int32_t vlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p)
{
const char *const buf = (char *)bufplc;
const char *const pal = (char *)paloffs;
const int32_t logy = glogy, ourbpl = bpl;
char *pp = (char *)p;
cnt++;
do
{
*pp = pal[buf[vplc>>logy]];
pp += ourbpl;
vplc += vinc;
}
while (--cnt);
return vplc;
}
extern intptr_t palookupoffse[4];
extern int32_t vplce[4], vince[4];
extern intptr_t bufplce[4];
// cnt >= 1
void vlineasm4(int32_t cnt, char *p)
{
char ch;
int32_t i;
#if 1
// this gives slightly more stuff in registers in the loop
// (on x86_64 at least)
char *const pal[4] = {(char *)palookupoffse[0], (char *)palookupoffse[1], (char *)palookupoffse[2], (char *)palookupoffse[3]};
char *const buf[4] = {(char *)bufplce[0], (char *)bufplce[1], (char *)bufplce[2], (char *)bufplce[3]};
const int32_t vinc[4] = {vince[0], vince[1], vince[2], vince[3]};
uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]};
#else
char *pal[4];
char *buf[4];
int32_t vinc[4];
uint32_t vplc[4];
Bmemcpy(pal, palookupoffse, sizeof(pal));
Bmemcpy(buf, bufplce, sizeof(buf));
Bmemcpy(vinc, vince, sizeof(vinc));
Bmemcpy(vplc, vplce, sizeof(vplc));
#endif
const int32_t logy = glogy, ourbpl = bpl;
do
{
for (i=0; i<4; i++)
{
ch = buf[i][vplc[i]>>logy]; p[i] = pal[i][ch];
vplc[i] += vinc[i];
}
p += ourbpl;
}
while (--cnt);
Bmemcpy(vplce, vplc, sizeof(vplce));
}
void setupmvlineasm(int32_t neglogy) { glogy = neglogy; }
// cnt+1 loop iterations!
int32_t mvlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p)
{
char ch;
const char *const buf = (char *)bufplc;
const char *const pal = (char *)paloffs;
const int32_t logy = glogy, ourbpl = bpl;
char *pp = (char *)p;
cnt++;
do
{
ch = buf[vplc>>logy]; if (ch != 255) *pp = pal[ch];
pp += ourbpl;
vplc += vinc;
}
while (--cnt);
return vplc;
}
// cnt >= 1
void mvlineasm4(int32_t cnt, char *p)
{
char ch;
int32_t i;
char *const pal[4] = {(char *)palookupoffse[0], (char *)palookupoffse[1], (char *)palookupoffse[2], (char *)palookupoffse[3]};
char *const buf[4] = {(char *)bufplce[0], (char *)bufplce[1], (char *)bufplce[2], (char *)bufplce[3]};
const int32_t vinc[4] = {vince[0], vince[1], vince[2], vince[3]};
uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]};
const int32_t logy = glogy, ourbpl = bpl;
do
{
for (i=0; i<4; i++)
{
ch = buf[i][vplc[i]>>logy]; if (ch != 255) p[i] = pal[i][ch];
vplc[i] += vinc[i];
}
p += ourbpl;
}
while (--cnt);
Bmemcpy(vplce, vplc, sizeof(vplce));
}
void setuptvlineasm(int32_t neglogy) { glogy = neglogy; }
// cnt+1 loop iterations!
int32_t tvlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p)
{
char ch;
const char *const buf = (char *)bufplc;
const char *const pal = (char *)paloffs;
const char *const trans = (char *)gtrans;
const int32_t logy = glogy, ourbpl = bpl, transm = transmode;
char *pp = (char *)p;
cnt++;
if (transm)
{
do
{
ch = buf[vplc>>logy];
if (ch != 255) *pp = trans[(*pp)|(pal[ch]<<8)];
pp += ourbpl;
vplc += vinc;
}
while (--cnt);
}
else
{
do
{
ch = buf[vplc>>logy];
if (ch != 255) *pp = trans[((*pp)<<8)|pal[ch]];
pp += ourbpl;
vplc += vinc;
}
while (--cnt);
}
return vplc;
}
void setuptvlineasm2(int32_t neglogy, intptr_t paloffs1, intptr_t paloffs2)
{
glogy = neglogy;
gpal = (char *)paloffs1;
gpal2 = (char *)paloffs2;
}
// Pass: asm1=vinc2, asm2=pend
// Return: asm1=vplc1, asm2=vplc2
void tvlineasm2(uint32_t vplc2, int32_t vinc1, intptr_t bufplc1, intptr_t bufplc2, uint32_t vplc1, intptr_t p)
{
char ch;
int32_t cnt = (asm2-p-1)/bpl; // >= 1
const int32_t vinc2 = asm1;
const char *const buf1 = (char *)bufplc1;
const char *const buf2 = (char *)bufplc2;
const int32_t logy = glogy, ourbpl = bpl, transm = transmode;
char *pp = (char *)p;
cnt++;
if (transm)
{
do
{
ch = buf1[vplc1>>logy];
if (ch != 255) pp[0] = gtrans[pp[0]|(gpal[ch]<<8)];
vplc1 += vinc1;
ch = buf2[vplc2>>logy];
if (ch != 255) pp[1] = gtrans[pp[1]|(gpal2[ch]<<8)];
vplc2 += vinc2;
pp += ourbpl;
}
while (--cnt > 0);
}
else
{
do
{
ch = buf1[vplc1>>logy];
if (ch != 255) pp[0] = gtrans[(pp[0]<<8)|gpal[ch]];
vplc1 += vinc1;
ch = buf2[vplc2>>logy];
if (ch != 255) pp[1] = gtrans[(pp[1]<<8)|gpal2[ch]];
vplc2 += vinc2;
pp += ourbpl;
}
while (--cnt);
}
asm1 = vplc1;
asm2 = vplc2;
}
//Floor sprite horizontal line functions
void msethlineshift(int32_t logx, int32_t logy) { glogx = logx; glogy = logy; }
// cntup16>>16 + 1 iterations
void mhline(intptr_t bufplc, uint32_t bx, int32_t cntup16, int32_t junk, uint32_t by, intptr_t p)
{
char ch;
const int32_t xinc = asm1, yinc = asm2;
UNREFERENCED_PARAMETER(junk);
gbuf = (char *)bufplc;
gpal = (char *)asm3;
cntup16>>=16;
cntup16++;
do
{
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
if (ch != 255) *((char *)p) = gpal[ch];
bx += xinc;
by += yinc;
p++;
}
while (--cntup16);
}
void tsethlineshift(int32_t logx, int32_t logy) { glogx = logx; glogy = logy; }
// cntup16>>16 + 1 iterations
void thline(intptr_t bufplc, uint32_t bx, int32_t cntup16, int32_t junk, uint32_t by, intptr_t p)
{
char ch;
const int32_t xinc = asm1, yinc = asm2;
UNREFERENCED_PARAMETER(junk);
gbuf = (char *)bufplc;
gpal = (char *)asm3;
cntup16>>=16;
cntup16++;
if (transmode)
{
do
{
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))|(gpal[ch]<<8)];
bx += xinc;
by += yinc;
p++;
}
while (--cntup16);
}
else
{
do
{
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)|gpal[ch]];
bx += xinc;
by += yinc;
p++;
}
while (--cntup16);
}
}
//Rotatesprite vertical line functions
void setupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz)
{
gpal = (char *)paloffs;
gbxinc = bxinc;
gbyinc = byinc;
glogy = ysiz;
}
void spritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p)
{
gbuf = (char *)bufplc;
for (; cnt>1; cnt--)
{
(*(char *)p) = gpal[gbuf[(bx>>16)*glogy+(by>>16)]];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
//Rotatesprite vertical line functions
void msetupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz)
{
gpal = (char *)paloffs;
gbxinc = bxinc;
gbyinc = byinc;
glogy = ysiz;
}
void mspritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p)
{
char ch;
gbuf = (char *)bufplc;
for (; cnt>1; cnt--)
{
ch = gbuf[(bx>>16)*glogy+(by>>16)];
if (ch != 255)(*(char *)p) = gpal[ch];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
void tsetupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz)
{
gpal = (char *)paloffs;
gbxinc = bxinc;
gbyinc = byinc;
glogy = ysiz;
}
void tspritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p)
{
char ch;
gbuf = (char *)bufplc;
if (transmode)
{
for (; cnt>1; cnt--)
{
ch = gbuf[(bx>>16)*glogy+(by>>16)];
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
else
{
for (; cnt>1; cnt--)
{
ch = gbuf[(bx>>16)*glogy+(by>>16)];
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]];
bx += gbxinc;
by += gbyinc;
p += bpl;
}
}
}
void setupdrawslab(int32_t dabpl, intptr_t pal)
{ bpl = dabpl; gpal = (char *)pal; }
void drawslab(int32_t dx, int32_t v, int32_t dy, int32_t vi, intptr_t vptr, intptr_t p)
{
int32_t x;
while (dy > 0)
{
for (x=0; x<dx; x++) *(char *)(p+x) = gpal[(int32_t)(*(char *)((v>>16)+vptr))];
p += bpl; v += vi; dy--;
}
}
#if 0
void stretchhline(intptr_t p0, int32_t u, int32_t cnt, int32_t uinc, intptr_t rptr, intptr_t p)
{
p0 = p-(cnt<<2);
do
{
p--;
*(char *)p = *(char *)((u>>16)+rptr); u -= uinc;
}
while (p > p0);
}
#endif
void mmxoverlay() { }
#endif
/*
* vim:ts=4:
*/