raze-gles/source/core/automap.h

34 lines
724 B
C
Raw Normal View History

2020-09-06 10:44:58 +00:00
#pragma once
#include "tarray.h"
#include "build.h"
#include "c_cvars.h"
#include "palentry.h"
2020-09-06 10:44:58 +00:00
class FSerializer;
struct event_t;
2020-09-06 10:44:58 +00:00
extern bool automapping;
extern bool gFullMap;
extern FixedBitArray<MAXSECTORS> show2dsector;
extern FixedBitArray<MAXWALLS> show2dwall;
extern FixedBitArray<MAXSPRITES> show2dsprite;
void SerializeAutomap(FSerializer& arc);
2020-09-06 10:44:58 +00:00
void ClearAutomap();
void MarkSectorSeen(int sect);
void DrawOverheadMap(int x, int y, int ang, double const smoothratio);
bool AM_Responder(event_t* ev, bool last);
void drawlinergb(int32_t x1, int32_t y1, int32_t x2, int32_t y2, PalEntry p);
2020-09-06 10:44:58 +00:00
enum AM_Mode
{
am_off,
am_overlay,
am_full,
am_count
};
extern int automapMode;
EXTERN_CVAR(Bool, am_followplayer)