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/* For code that originates from ZDoom the following applies:
* *
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* * Copyright 2005 - 2016 Randy Heit
* * Copyright 2005 - 2016 Christoph Oelckers
* * All rights reserved .
* *
* * Redistribution and use in source and binary forms , with or without
* * modification , are permitted provided that the following conditions
* * are met :
* *
* * 1. Redistributions of source code must retain the above copyright
* * notice , this list of conditions and the following disclaimer .
* * 2. Redistributions in binary form must reproduce the above copyright
* * notice , this list of conditions and the following disclaimer in the
* * documentation and / or other materials provided with the distribution .
* * 3. The name of the author may not be used to endorse or promote products
* * derived from this software without specific prior written permission .
* *
* * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ` ` AS IS ' ' AND ANY EXPRESS OR
* * IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES
* * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED .
* * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT , INDIRECT ,
* * INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES ( INCLUDING , BUT
* * NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ; LOSS OF USE ,
* * DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER CAUSED AND ON ANY
* * THEORY OF LIABILITY , WHETHER IN CONTRACT , STRICT LIABILITY , OR TORT
* * ( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN ANY WAY OUT OF THE USE OF
* * THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* *
*/
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// HEADER FILES ------------------------------------------------------------
# include <string.h>
# include <stdlib.h>
# include "sc_man.h"
# include "cmdlib.h"
# include "templates.h"
# include "printf.h"
# include "name.h"
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# include "v_text.h"
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# include "templates.h"
# include "filesystem/filesystem.h"
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// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PUBLIC DATA DEFINITIONS -------------------------------------------------
// PRIVATE DATA DEFINITIONS ------------------------------------------------
// CODE --------------------------------------------------------------------
//==========================================================================
//
// FScanner Constructor
//
//==========================================================================
FScanner : : FScanner ( )
{
ScriptOpen = false ;
}
//==========================================================================
//
// FScanner Destructor
//
//==========================================================================
FScanner : : ~ FScanner ( )
{
// Humm... Nothing to do in here.
}
//==========================================================================
//
// FScanner Copy Constructor
//
//==========================================================================
FScanner : : FScanner ( const FScanner & other )
{
ScriptOpen = false ;
* this = other ;
}
//==========================================================================
//
// FScanner :: operator =
//
//==========================================================================
FScanner & FScanner : : operator = ( const FScanner & other )
{
if ( this = = & other )
{
return * this ;
}
if ( ! other . ScriptOpen )
{
Close ( ) ;
return * this ;
}
// Copy protected members
ScriptOpen = true ;
ScriptName = other . ScriptName ;
ScriptBuffer = other . ScriptBuffer ;
ScriptPtr = other . ScriptPtr ;
ScriptEndPtr = other . ScriptEndPtr ;
AlreadyGot = other . AlreadyGot ;
AlreadyGotLine = other . AlreadyGotLine ;
LastGotToken = other . LastGotToken ;
LastGotPtr = other . LastGotPtr ;
LastGotLine = other . LastGotLine ;
CMode = other . CMode ;
Escape = other . Escape ;
StateMode = other . StateMode ;
StateOptions = other . StateOptions ;
// Copy public members
if ( other . String = = other . StringBuffer )
{
memcpy ( StringBuffer , other . StringBuffer , sizeof ( StringBuffer ) ) ;
BigStringBuffer = " " ;
String = StringBuffer ;
}
else
{
// Past practice means the string buffer must be writeable, which
// removes some of the benefit from using an FString to store
// the big string buffer.
BigStringBuffer = other . BigStringBuffer ;
String = BigStringBuffer . LockBuffer ( ) ;
}
StringLen = other . StringLen ;
TokenType = other . TokenType ;
Number = other . Number ;
Float = other . Float ;
Name = other . Name ;
Line = other . Line ;
End = other . End ;
Crossed = other . Crossed ;
return * this ;
}
//==========================================================================
//
// FScanner :: Open
//
//==========================================================================
void FScanner : : Open ( const char * name )
{
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auto fr = fileSystem . OpenFileReader ( name , 0 ) ;
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if ( ! fr . isOpen ( ) )
{
I_Error ( " Could not find script lump '%s' \n " , name ) ;
}
Close ( ) ;
auto data = fr . ReadPadded ( 1 ) ;
ScriptBuffer = data ;
ScriptName = name ;
//LumpNum = lump;
PrepareScript ( ) ;
}
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//==========================================================================
//
// FScanner :: Open
//
//==========================================================================
FScanner : : FScanner ( int lump )
{
if ( ( unsigned ) lump > = fileSystem . GetNumEntries ( ) )
{
I_Error ( " Invalid file index %d \n " , lump ) ;
}
Close ( ) ;
auto data = fileSystem . GetFileData ( lump , 1 ) ;
ScriptBuffer = data ;
ScriptName = fileSystem . GetFileName ( lump ) ;
LumpNum = lump ;
PrepareScript ( ) ;
}
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//==========================================================================
//
// FScanner :: OpenFile
//
// Loads a script from a file. Uses new/delete for memory allocation.
//
//==========================================================================
void FScanner : : OpenFile ( const char * name )
{
Close ( ) ;
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FileReader fr ;
if ( ! fr . OpenFile ( name ) ) return ;
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auto data = fr . ReadPadded ( 1 ) ;
ScriptBuffer = data ;
ScriptName = name ; // This is used for error messages so the full file name is preferable
LumpNum = - 1 ;
PrepareScript ( ) ;
}
//==========================================================================
//
// FScanner :: OpenMem
//
// Prepares a script that is already in memory for parsing. The memory is
// copied, so you can do whatever you want with it after opening it.
//
//==========================================================================
void FScanner : : OpenMem ( const char * name , const char * buffer , int size )
{
OpenString ( name , FString ( buffer , size ) ) ;
}
//==========================================================================
//
// FScanner :: OpenString
//
// Like OpenMem, but takes a string directly.
//
//==========================================================================
void FScanner : : OpenString ( const char * name , FString buffer )
{
Close ( ) ;
ScriptBuffer = buffer ;
ScriptName = name ;
LumpNum = - 1 ;
PrepareScript ( ) ;
}
//==========================================================================
//
// FScanner :: PrepareScript
//
// Prepares a script for parsing.
//
//==========================================================================
void FScanner : : PrepareScript ( )
{
// The scanner requires the file to end with a '\n', so add one if
// it doesn't already.
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if ( ScriptBuffer . Len ( ) = = 0 | | ScriptBuffer . Back ( ) ! = ' \n ' )
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{
// If the last character in the buffer is a null character, change
// it to a newline. Otherwise, append a newline to the end.
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if ( ScriptBuffer . Len ( ) > 0 & & ScriptBuffer . Back ( ) = = ' \0 ' )
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{
ScriptBuffer . LockBuffer ( ) [ ScriptBuffer . Len ( ) - 1 ] = ' \n ' ;
ScriptBuffer . UnlockBuffer ( ) ;
}
else
{
ScriptBuffer + = ' \n ' ;
}
}
ScriptPtr = & ScriptBuffer [ 0 ] ;
ScriptEndPtr = & ScriptBuffer [ ScriptBuffer . Len ( ) ] ;
Line = 1 ;
End = false ;
ScriptOpen = true ;
String = StringBuffer ;
AlreadyGot = false ;
LastGotToken = false ;
LastGotPtr = NULL ;
LastGotLine = 1 ;
CMode = false ;
Escape = true ;
StateMode = 0 ;
StateOptions = false ;
StringBuffer [ 0 ] = ' \0 ' ;
BigStringBuffer = " " ;
}
//==========================================================================
//
// FScanner :: Close
//
//==========================================================================
void FScanner : : Close ( )
{
ScriptOpen = false ;
ScriptBuffer = " " ;
BigStringBuffer = " " ;
StringBuffer [ 0 ] = ' \0 ' ;
String = StringBuffer ;
}
//==========================================================================
//
// FScanner :: SavePos
//
// Saves the current script location for restoration later
//
//==========================================================================
const FScanner : : SavedPos FScanner : : SavePos ( )
{
SavedPos pos ;
CheckOpen ( ) ;
if ( End )
{
pos . SavedScriptPtr = NULL ;
}
else
{
pos . SavedScriptPtr = ScriptPtr ;
}
pos . SavedScriptLine = Line ;
return pos ;
}
//==========================================================================
//
// FScanner :: RestorePos
//
// Restores the previously saved script location
//
//==========================================================================
void FScanner : : RestorePos ( const FScanner : : SavedPos & pos )
{
if ( pos . SavedScriptPtr )
{
ScriptPtr = pos . SavedScriptPtr ;
Line = pos . SavedScriptLine ;
End = false ;
}
else
{
End = true ;
}
AlreadyGot = false ;
LastGotToken = false ;
Crossed = false ;
}
//==========================================================================
//
// FScanner :: isText
//
// Checks if this is a text file.
//
//==========================================================================
bool FScanner : : isText ( )
{
for ( unsigned int i = 0 ; i < ScriptBuffer . Len ( ) ; i + + )
{
int c = ScriptBuffer [ i ] ;
if ( c < ' ' & & c ! = ' \n ' & & c ! = ' \r ' & & c ! = ' \t ' ) return false ;
}
return true ;
}
//==========================================================================
//
// FScanner :: SetCMode
//
// Enables/disables C mode. In C mode, more characters are considered to
// be whole words than in non-C mode.
//
//==========================================================================
void FScanner : : SetCMode ( bool cmode )
{
CMode = cmode ;
}
//==========================================================================
//
// FScanner :: SetEscape
//
// Turns the escape sequence \" in strings on or off. If it's off, that
// means you can't include quotation marks inside strings.
//
//==========================================================================
void FScanner : : SetEscape ( bool esc )
{
Escape = esc ;
}
//==========================================================================
//
// FScanner :: SetStateMode
//
// Enters state mode. This mode is very permissive for identifiers, which
// it returns as TOK_NonWhitespace. The only character sequences that are
// not returned as such are these:
//
// * stop
// * wait
// * fail
// * loop
// * goto - Automatically exits state mode after it's seen.
// * :
// * ;
// * } - Automatically exits state mode after it's seen.
//
// Quoted strings are returned as TOK_NonWhitespace, minus the quotes. Once
// two consecutive sequences of TOK_NonWhitespace have been encountered
// (which would be the state's sprite and frame specifiers), nearly normal
// processing resumes, with the exception that various identifiers
// used for state options will be returned as tokens and not identifiers.
// This ends once a ';' or '{' character is encountered.
//
//==========================================================================
void FScanner : : SetStateMode ( bool stately )
{
StateMode = stately ? 2 : 0 ;
StateOptions = stately ;
}
//==========================================================================
//
// FScanner::ScanString
//
// Set tokens true if you want TokenType to be set.
//
//==========================================================================
bool FScanner : : ScanString ( bool tokens )
{
const char * marker , * tok ;
bool return_val ;
CheckOpen ( ) ;
if ( AlreadyGot )
{
AlreadyGot = false ;
if ( ! tokens | | LastGotToken )
{
return true ;
}
ScriptPtr = LastGotPtr ;
Line = LastGotLine ;
}
Crossed = false ;
if ( ScriptPtr > = ScriptEndPtr )
{
End = true ;
return false ;
}
LastGotPtr = ScriptPtr ;
LastGotLine = Line ;
// In case the generated scanner does not use marker, avoid compiler warnings.
marker ;
# include "sc_man_scanner.h"
LastGotToken = tokens ;
return return_val ;
}
//==========================================================================
//
// FScanner :: GetString
//
//==========================================================================
bool FScanner : : GetString ( )
{
return ScanString ( false ) ;
}
//==========================================================================
//
// FScanner :: MustGetString
//
//==========================================================================
void FScanner : : MustGetString ( void )
{
if ( FScanner : : GetString ( ) = = false )
{
ScriptError ( " Missing string (unexpected end of file). " ) ;
}
}
//==========================================================================
//
// FScanner :: MustGetStringName
//
//==========================================================================
void FScanner : : MustGetStringName ( const char * name )
{
MustGetString ( ) ;
if ( Compare ( name ) = = false )
{
ScriptError ( " Expected '%s', got '%s'. " , name , String ) ;
}
}
//==========================================================================
//
// FScanner :: CheckString
//
// Checks if the next token matches the specified string. Returns true if
// it does. If it doesn't, it ungets it and returns false.
//
//==========================================================================
bool FScanner : : CheckString ( const char * name )
{
if ( GetString ( ) )
{
if ( Compare ( name ) )
{
return true ;
}
UnGet ( ) ;
}
return false ;
}
//==========================================================================
//
// FScanner :: GetToken
//
// Sets sc_Float, sc_Number, and sc_Name based on sc_TokenType.
//
//==========================================================================
bool FScanner : : GetToken ( )
{
if ( ScanString ( true ) )
{
if ( TokenType = = TK_NameConst )
{
Name = FName ( String ) ;
}
else if ( TokenType = = TK_IntConst )
{
char * stopper ;
// Check for unsigned
if ( String [ StringLen - 1 ] = = ' u ' | | String [ StringLen - 1 ] = = ' U ' | |
String [ StringLen - 2 ] = = ' u ' | | String [ StringLen - 2 ] = = ' U ' )
{
TokenType = TK_UIntConst ;
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BigNumber = ( int64_t ) strtoull ( String , & stopper , 0 ) ;
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Number = ( int ) clamp < int64_t > ( BigNumber , 0 , UINT_MAX ) ;
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Float = ( unsigned ) Number ;
}
else
{
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BigNumber = strtoll ( String , & stopper , 0 ) ;
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Number = ( int ) clamp < int64_t > ( BigNumber , INT_MIN , INT_MAX ) ;
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Float = Number ;
}
}
else if ( TokenType = = TK_FloatConst )
{
char * stopper ;
Float = strtod ( String , & stopper ) ;
}
else if ( TokenType = = TK_StringConst )
{
StringLen = strbin ( String ) ;
}
return true ;
}
return false ;
}
//==========================================================================
//
// FScanner :: MustGetAnyToken
//
//==========================================================================
void FScanner : : MustGetAnyToken ( void )
{
if ( GetToken ( ) = = false )
{
ScriptError ( " Missing token (unexpected end of file). " ) ;
}
}
//==========================================================================
//
// FScanner :: TokenMustBe
//
//==========================================================================
void FScanner : : TokenMustBe ( int token )
{
if ( TokenType ! = token )
{
FString tok1 = TokenName ( token ) ;
FString tok2 = TokenName ( TokenType , String ) ;
ScriptError ( " Expected %s but got %s instead. " , tok1 . GetChars ( ) , tok2 . GetChars ( ) ) ;
}
}
//==========================================================================
//
// FScanner :: MustGetToken
//
//==========================================================================
void FScanner : : MustGetToken ( int token )
{
MustGetAnyToken ( ) ;
TokenMustBe ( token ) ;
}
//==========================================================================
//
// FScanner :: CheckToken
//
// Checks if the next token matches the specified token. Returns true if
// it does. If it doesn't, it ungets it and returns false.
//
//==========================================================================
bool FScanner : : CheckToken ( int token )
{
if ( GetToken ( ) )
{
if ( TokenType = = token )
{
return true ;
}
UnGet ( ) ;
}
return false ;
}
//==========================================================================
//
// FScanner :: GetNumber
//
//==========================================================================
bool FScanner : : GetNumber ( )
{
char * stopper ;
CheckOpen ( ) ;
if ( GetString ( ) )
{
if ( strcmp ( String , " MAXINT " ) = = 0 )
{
Number = INT_MAX ;
}
else
{
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BigNumber = strtoll ( String , & stopper , 0 ) ;
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Number = ( int ) clamp < int64_t > ( BigNumber , INT_MIN , INT_MAX ) ;
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if ( * stopper ! = 0 )
{
ScriptError ( " SC_GetNumber: Bad numeric constant \" %s \" . " , String ) ;
}
}
Float = Number ;
return true ;
}
else
{
return false ;
}
}
//==========================================================================
//
// FScanner :: MustGetNumber
//
//==========================================================================
void FScanner : : MustGetNumber ( )
{
if ( GetNumber ( ) = = false )
{
ScriptError ( " Missing integer (unexpected end of file). " ) ;
}
}
//==========================================================================
//
// FScanner :: CheckNumber
//
// similar to GetNumber but ungets the token if it isn't a number
// and does not print an error
//
//==========================================================================
bool FScanner : : CheckNumber ( )
{
char * stopper ;
if ( GetString ( ) )
{
if ( String [ 0 ] = = 0 )
{
UnGet ( ) ;
return false ;
}
else if ( strcmp ( String , " MAXINT " ) = = 0 )
{
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BigNumber = INT64_MAX ;
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Number = INT_MAX ;
}
else
{
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BigNumber = strtoll ( String , & stopper , 0 ) ;
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Number = ( int ) clamp < int64_t > ( BigNumber , INT_MIN , INT_MAX ) ;
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if ( * stopper ! = 0 )
{
UnGet ( ) ;
return false ;
}
}
Float = Number ;
return true ;
}
else
{
return false ;
}
}
//==========================================================================
//
// FScanner :: CheckFloat
//
// [GRB] Same as SC_CheckNumber, only for floats
//
//==========================================================================
bool FScanner : : CheckFloat ( )
{
char * stopper ;
if ( GetString ( ) )
{
if ( String [ 0 ] = = 0 )
{
UnGet ( ) ;
return false ;
}
Float = strtod ( String , & stopper ) ;
if ( * stopper ! = 0 )
{
UnGet ( ) ;
return false ;
}
return true ;
}
else
{
return false ;
}
}
//==========================================================================
//
// FScanner :: GetFloat
//
//==========================================================================
bool FScanner : : GetFloat ( )
{
char * stopper ;
CheckOpen ( ) ;
if ( GetString ( ) )
{
Float = strtod ( String , & stopper ) ;
if ( * stopper ! = 0 )
{
ScriptError ( " SC_GetFloat: Bad numeric constant \" %s \" . " , String ) ;
}
Number = ( int ) Float ;
return true ;
}
else
{
return false ;
}
}
//==========================================================================
//
// FScanner :: MustGetFloat
//
//==========================================================================
void FScanner : : MustGetFloat ( )
{
if ( GetFloat ( ) = = false )
{
ScriptError ( " Missing floating-point number (unexpected end of file). " ) ;
}
}
//==========================================================================
//
// FScanner :: UnGet
//
// Assumes there is a valid string in String.
//
//==========================================================================
void FScanner : : UnGet ( )
{
AlreadyGot = true ;
AlreadyGotLine = LastGotLine ; // in case of an error we want the line of the last token.
}
//==========================================================================
//
// FScanner :: MatchString
//
// Returns the index of the first match to String from the passed
// array of strings, or -1 if not found.
//
//==========================================================================
int FScanner : : MatchString ( const char * const * strings , size_t stride )
{
int i ;
assert ( stride % sizeof ( const char * ) = = 0 ) ;
stride / = sizeof ( const char * ) ;
for ( i = 0 ; * strings ! = NULL ; i + + )
{
if ( Compare ( * strings ) )
{
return i ;
}
strings + = stride ;
}
return - 1 ;
}
//==========================================================================
//
// FScanner :: MustMatchString
//
//==========================================================================
int FScanner : : MustMatchString ( const char * const * strings , size_t stride )
{
int i ;
i = MatchString ( strings , stride ) ;
if ( i = = - 1 )
{
ScriptError ( " Unknown keyword '%s' " , String ) ;
}
return i ;
}
//==========================================================================
//
// FScanner :: Compare
//
//==========================================================================
bool FScanner : : Compare ( const char * text )
{
return ( stricmp ( text , String ) = = 0 ) ;
}
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//==========================================================================
//
// Convenience helpers that parse an entire number including a leading minus or plus sign
//
//==========================================================================
bool FScanner : : ScanValue ( bool allowfloat )
{
bool neg = false ;
if ( ! GetToken ( ) )
{
return false ;
}
if ( TokenType = = ' - ' | | TokenType = = ' + ' )
{
neg = TokenType = = ' - ' ;
if ( ! GetToken ( ) )
{
return false ;
}
}
if ( TokenType ! = TK_IntConst & & ( TokenType ! = TK_FloatConst | | ! allowfloat ) )
{
return false ;
}
if ( neg )
{
Number = - Number ;
Float = - Float ;
}
return true ;
}
bool FScanner : : CheckValue ( bool allowfloat )
{
auto savedstate = SavePos ( ) ;
bool res = ScanValue ( allowfloat ) ;
if ( ! res ) RestorePos ( savedstate ) ;
return res ;
}
void FScanner : : MustGetValue ( bool allowfloat )
{
if ( ! ScanValue ( allowfloat ) ) ScriptError ( allowfloat ? " Numeric constant expected " : " Integer constant expected " ) ;
}
bool FScanner : : CheckBoolToken ( )
{
if ( CheckToken ( TK_True ) )
{
Number = 1 ;
Float = 1 ;
return true ;
}
if ( CheckToken ( TK_False ) )
{
Number = 0 ;
Float = 0 ;
return true ;
}
return false ;
}
void FScanner : : MustGetBoolToken ( )
{
if ( ! CheckBoolToken ( ) )
ScriptError ( " Expected true or false " ) ;
}
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//==========================================================================
//
// FScanner :: TokenName
//
// Returns the name of a token.
//
//==========================================================================
FString FScanner : : TokenName ( int token , const char * string )
{
static const char * const names [ ] =
{
# define xx(sym,str) str,
# include "sc_man_tokens.h"
} ;
FString work ;
if ( token > ' ' & & token < 256 )
{
work = ' \' ' ;
work + = token ;
work + = ' \' ' ;
}
else if ( token > = TK_Identifier & & token < TK_LastToken )
{
work = names [ token - TK_Identifier ] ;
if ( string ! = NULL & & token > = TK_Identifier & & token < = TK_FloatConst )
{
work + = ' ' ;
char quote = ( token = = TK_StringConst ) ? ' " ' : ' \' ' ;
work + = quote ;
work + = string ;
work + = quote ;
}
}
else
{
FString work ;
work . Format ( " Unknown(%d) " , token ) ;
return work ;
}
return work ;
}
//==========================================================================
//
// FScanner::GetMessageLine
//
//==========================================================================
int FScanner : : GetMessageLine ( )
{
return AlreadyGot ? AlreadyGotLine : Line ;
}
//==========================================================================
//
// FScanner::ScriptError
//
//==========================================================================
void FScanner : : ScriptError ( const char * message , . . . )
{
FString composed ;
if ( message = = NULL )
{
composed = " Bad syntax. " ;
}
else
{
va_list arglist ;
va_start ( arglist , message ) ;
composed . VFormat ( message , arglist ) ;
va_end ( arglist ) ;
}
I_Error ( " Script error, \" %s \" line %d: \n %s \n " , ScriptName . GetChars ( ) ,
AlreadyGot ? AlreadyGotLine : Line , composed . GetChars ( ) ) ;
}
//==========================================================================
//
// FScanner::ScriptMessage
//
//==========================================================================
void FScanner : : ScriptMessage ( const char * message , . . . )
{
FString composed ;
if ( message = = NULL )
{
composed = " Bad syntax. " ;
}
else
{
va_list arglist ;
va_start ( arglist , message ) ;
composed . VFormat ( message , arglist ) ;
va_end ( arglist ) ;
}
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Printf ( TEXTCOLOR_RED " Script error, \" %s \" " TEXTCOLOR_RED " line %d: \n " TEXTCOLOR_RED " %s \n " , ScriptName . GetChars ( ) ,
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AlreadyGot ? AlreadyGotLine : Line , composed . GetChars ( ) ) ;
}
//==========================================================================
//
// FScanner :: CheckOpen
//
//==========================================================================
void FScanner : : CheckOpen ( )
{
if ( ScriptOpen = = false )
{
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I_FatalError ( " SC_ call before SC_Open(). " ) ;
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}
}
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//==========================================================================
//
// a class that remembers a parser position
//
//==========================================================================
int FScriptPosition : : ErrorCounter ;
int FScriptPosition : : WarnCounter ;
bool FScriptPosition : : StrictErrors ; // makes all OPTERROR messages real errors.
bool FScriptPosition : : errorout ; // call I_Error instead of printing the error itself.
FScriptPosition : : FScriptPosition ( FString fname , int line )
{
FileName = fname . GetChars ( ) ;
ScriptLine = line ;
}
FScriptPosition : : FScriptPosition ( FScanner & sc )
{
FileName = sc . ScriptName ;
ScriptLine = sc . GetMessageLine ( ) ;
}
FScriptPosition & FScriptPosition : : operator = ( FScanner & sc )
{
FileName = sc . ScriptName ;
ScriptLine = sc . GetMessageLine ( ) ;
return * this ;
}
//==========================================================================
//
// FScriptPosition::Message
//
//==========================================================================
void FScriptPosition : : Message ( int severity , const char * message , . . . ) const
{
FString composed ;
#if 0
if ( severity = = MSG_DEBUGLOG & & developer < DMSG_NOTIFY ) return ;
if ( severity = = MSG_DEBUGERROR & & developer < DMSG_ERROR ) return ;
if ( severity = = MSG_DEBUGWARN & & developer < DMSG_WARNING ) return ;
if ( severity = = MSG_DEBUGMSG & & developer < DMSG_NOTIFY ) return ;
# endif
if ( severity = = MSG_OPTERROR )
{
severity = StrictErrors ? MSG_ERROR : MSG_WARNING ;
}
// This is mainly for catching the error with an exception handler.
if ( severity = = MSG_ERROR & & errorout ) severity = MSG_FATAL ;
if ( message = = NULL )
{
composed = " Bad syntax. " ;
}
else
{
va_list arglist ;
va_start ( arglist , message ) ;
composed . VFormat ( message , arglist ) ;
va_end ( arglist ) ;
}
const char * type = " " ;
const char * color ;
int level = PRINT_HIGH ;
switch ( severity )
{
default :
return ;
case MSG_WARNING :
case MSG_DEBUGWARN :
case MSG_DEBUGERROR : // This is intentionally not being printed as an 'error', the difference to MSG_DEBUGWARN is only the severity level at which it gets triggered.
WarnCounter + + ;
type = " warning " ;
color = TEXTCOLOR_ORANGE ;
break ;
case MSG_ERROR :
ErrorCounter + + ;
type = " error " ;
color = TEXTCOLOR_RED ;
break ;
case MSG_MESSAGE :
case MSG_DEBUGMSG :
type = " message " ;
color = TEXTCOLOR_GREEN ;
break ;
case MSG_DEBUGLOG :
case MSG_LOG :
type = " message " ;
level = PRINT_LOG ;
color = " " ;
break ;
case MSG_FATAL :
I_Error ( " Script error, \" %s \" line %d: \n %s \n " ,
FileName . GetChars ( ) , ScriptLine , composed . GetChars ( ) ) ;
return ;
}
Printf ( level , " %sScript %s, \" %s \" line %d: \n %s%s \n " ,
color , type , FileName . GetChars ( ) , ScriptLine , color , composed . GetChars ( ) ) ;
}
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//==========================================================================
//
// ParseHex
//
//==========================================================================
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int ParseHex ( const char * hex , FScriptPosition * sc )
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{
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const char * str ;
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int num ;
num = 0 ;
str = hex ;
while ( * str )
{
num < < = 4 ;
if ( * str > = ' 0 ' & & * str < = ' 9 ' )
num + = * str - ' 0 ' ;
else if ( * str > = ' a ' & & * str < = ' f ' )
num + = 10 + * str - ' a ' ;
else if ( * str > = ' A ' & & * str < = ' F ' )
num + = 10 + * str - ' A ' ;
else {
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if ( sc ) sc - > Message ( MSG_WARNING , " Bad hex number: %s " , hex ) ;
else Printf ( " Bad hex number: %s \n " , hex ) ;
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return 0 ;
}
str + + ;
}
return num ;
}
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