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acs
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- Fix strife linetype 11 again, courtesy of Gez.
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2012-02-21 19:56:25 +00:00 |
actors
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Merge branch 'master' of https://github.com/rheit/zdoom
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2014-09-08 22:55:37 +02:00 |
glstuff
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- removed texture based dynamic lighting. For GL 3.x the shader approach is always better.
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2014-07-15 20:49:21 +02:00 |
graphics
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Multi-intermission waits for all players + changes
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2014-06-17 19:46:10 +12:00 |
maparrows
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- Added keys on the automap for Heretic in easy mode, courtesy of Gez.
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2012-02-12 02:45:48 +00:00 |
mapinfo
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- Heretic doesn't really need dontcrunchcorpses because there was already some alternative handling for that situation.
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2014-05-14 14:03:15 +02:00 |
sbarinfo
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- Allow any parameterized SBarInfo value to use parentheses to help make the syntax a little more consistent.
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2012-02-16 05:01:17 +00:00 |
shaders
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- changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette.
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2014-09-09 13:21:36 +02:00 |
sounds
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sprites
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- Fixed compilation with FMOD 4.38+. The removal of hardware voices and EAX was a fairly
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2012-02-10 00:53:50 +00:00 |
textures
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xlat
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- fixed bad edit in linedef translation.
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2014-08-21 13:38:47 +02:00 |
althudcf.txt
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animated.lmp
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animdefs.txt
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compatibility.txt
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- add some compatibility settings to fix rendering glitches in BTSX_E1 MAP12.
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2014-09-09 01:27:41 +02:00 |
confont.lmp
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dbigfont.lmp
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decaldef.txt
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- Fixed one small copy-paste error in decaldef.txt for SnakeScorch22.
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2012-09-11 01:42:01 +00:00 |
decorate.txt
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- added FDARI*s damagetype fix
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2012-04-07 15:29:47 +00:00 |
decorate.z
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- GZDoom differences to /wadsrc.
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2013-06-23 09:30:04 +02:00 |
dehsupp.txt
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etc.h.txt
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fontdefs.txt
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in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- Added detection for The Adventures of Sqaure (based off MTrop's submission).
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2014-09-04 19:36:08 -04:00 |
language.enu
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Multi-intermission waits for all players + changes
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2014-06-17 19:46:10 +12:00 |
language.fr
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- Expand environment variables for autoload paths.
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2014-07-15 21:26:26 -04:00 |
language.ita
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- added Italian translation to OB_VOODOO (thanks to Edward-san)
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2012-04-22 07:37:38 +00:00 |
language.ptb
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- specte typo in language.ptb.
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2013-08-10 21:15:06 +02:00 |
lockdefs.txt
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menudef.txt
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- added menu entry for newly added hud_showweapons CVAR.
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2014-08-03 01:20:12 +02:00 |
menudef.z
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- remove some obsolete code from decal rendering.
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2014-08-30 15:34:14 +02:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sbigfont.lmp
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sndinfo.txt
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Fix incorrect Maulotaur melee attack sound
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2014-03-16 12:29:04 +02:00 |
sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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teaminfo.txt
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terrain.txt
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textcolors.txt
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textures.txt
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- Enable Doom 1.1 status bar support.
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2012-11-09 23:03:53 +00:00 |
things.h.txt
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vga-rom-font.16
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x11r6rgb.txt
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xhairs.txt
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