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basics.h
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- separated the Doom specific parts from the compiler backend into a separate file, these parts now get invoked via callback hooks.
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2020-04-11 20:20:55 +02:00 |
cmdlib.cpp
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- fixed compilation for Linux and macOS
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2020-04-11 20:36:36 +03:00 |
cmdlib.h
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- more file system refactoring.
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2020-04-11 14:00:19 +02:00 |
colormatcher.h
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- minor FTexture cleanup.
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2020-04-11 20:19:53 +02:00 |
configfile.cpp
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
configfile.h
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
engineerrors.cpp
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- moved sc_man and palettecontainer to the 'common' folder.
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2020-04-11 14:00:21 +02:00 |
engineerrors.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
filereadermusicinterface.h
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- moved the last remaining utilities.
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2020-04-11 14:00:14 +02:00 |
files.cpp
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
files.h
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- renamed the file system related classes to actually use the term "FileSystem".
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2020-04-11 14:00:18 +02:00 |
files_decompress.cpp
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
findfile.cpp
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- use an array to store the buttons.
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2020-04-11 20:19:50 +02:00 |
findfile.h
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- moved the file lookup functions to utilities.
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2020-04-11 20:19:50 +02:00 |
i_module.cpp
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
i_module.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
i_time.cpp
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
i_time.h
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
m_alloc.cpp
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- moved sc_man and palettecontainer to the 'common' folder.
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2020-04-11 14:00:21 +02:00 |
m_alloc.h
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- fixed compilation for Linux and macOS
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2020-04-11 20:36:36 +03:00 |
m_argv.cpp
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
m_argv.h
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
m_fixed.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
m_swap.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
matrix.cpp
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matrix.h
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memarena.cpp
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- moved sc_man and palettecontainer to the 'common' folder.
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2020-04-11 14:00:21 +02:00 |
memarena.h
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
name.cpp
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- moved name.cpp to 'common'.
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2020-04-11 14:00:21 +02:00 |
name.h
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- moved name.cpp to 'common'.
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2020-04-11 14:00:21 +02:00 |
palentry.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
palette.cpp
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- took the sky cap color getter out of the texture system.
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2020-04-19 10:57:52 +02:00 |
palutil.h
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- took the sky cap color getter out of the texture system.
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2020-04-19 10:57:52 +02:00 |
parallel_for.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
refcounted.h
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- store the material layers in reference counted pointers in the FGameTexture object.
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2020-04-19 10:57:51 +02:00 |
s_playlist.cpp
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
s_playlist.h
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
tarray.h
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
templates.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
tflags.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
utf8.cpp
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
utf8.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
vectors.h
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- fixed compilation with GCC 5
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2020-04-12 11:50:11 +03:00 |
x86.cpp
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- make DumpCPUInfo return a string instead of letting it print the info itself. Also consolidated I_Init, because both existing versions were identical.
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2020-04-11 14:00:15 +02:00 |
x86.h
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- make DumpCPUInfo return a string instead of letting it print the info itself. Also consolidated I_Init, because both existing versions were identical.
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2020-04-11 14:00:15 +02:00 |
zstrformat.cpp
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
zstring.cpp
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
zstring.h
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |