qzdoom/src/rendering
2019-11-23 02:26:52 +01:00
..
2d Merge pull request #701 from Doom2fan/DirectNativeShape2D 2019-11-07 18:49:53 -03:00
gl - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
gl_load - Fixed uninitialized variable in case GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS does not exist. 2019-06-02 21:20:53 +02:00
hwrenderer - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
polyrenderer - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
swrenderer Make absolutely sure allocated frame memory is always 16-byte aligned 2019-11-23 02:26:52 +01:00
vulkan - don't let Vulkan access the vid_vsync variable directly. 2019-10-01 20:50:15 +02:00
i_video.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_sky.cpp - Fixed stretching for 256 and 240 pixels tall skies in software. 2019-11-02 22:57:31 +01:00
r_sky.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_utility.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_utility.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_videoscale.cpp - moved some more files. 2019-07-14 21:09:49 +02:00
r_videoscale.h - moved some more files. 2019-07-14 21:09:49 +02:00
v_framebuffer.cpp - don't let Vulkan access the vid_vsync variable directly. 2019-10-01 20:50:15 +02:00
v_video.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
v_video.h - fixed crash on closing fatal error window 2019-10-08 12:39:45 +02:00