qzdoom/src/rendering/gl_load
Edoardo Prezioso 589f9b5c24 - Fixed uninitialized variable in case GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS does not exist.
Old graphics, like mine (Intel Sandybridge Mobile, GL 3.0 Mesa) do not support this, therefore most of the time RFL_SHADER_STORAGE_BUFFER wasn't unset (I found no consequence of this on my machine, but better safe than sorry).

Found out by Valgrind.
2019-06-02 21:20:53 +02:00
..
gl_extlist.txt
gl_interface.cpp - Fixed uninitialized variable in case GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS does not exist. 2019-06-02 21:20:53 +02:00
gl_interface.h
gl_load.c
gl_load.h
gl_system.h