qzdoom/src/gamedata/fonts
2019-05-25 13:16:39 +03:00
..
font.cpp - fixed character position assignment for multi-lump fonts 2019-05-25 13:16:39 +03:00
fontinternals.h - allow certain replacements to be valid for CanPrint 2019-05-21 02:00:45 +02:00
hexfont.cpp - add color remapping for NewSmallFont as well. 2019-04-21 10:49:27 +02:00
singlelumpfont.cpp - let IWAD and PWAD BigFonts override BigUpper for consistency. 2019-03-02 12:54:46 +01:00
singlepicfont.cpp - split FSinglePicFont into its own file. 2019-02-17 12:29:08 +01:00
specialfont.cpp - fixed the usedcolor array's base type. 2019-02-22 18:19:26 +01:00
v_font.cpp - allow certain replacements to be valid for CanPrint 2019-05-21 02:00:45 +02:00
v_font.h - fixed the internal name of the original SmallFont to be different from the real SmallFont. This necessitated creating a separate font object, even if it has the same contents. 2019-04-23 09:34:28 +02:00
v_text.cpp - do not use iswspace to check raw UTF-8. 2019-03-14 21:42:02 +01:00
v_text.h - cleanup and fixes in console code 2019-03-16 13:02:38 +01:00