..
fonts
- fixed character position assignment for multi-lump fonts
2019-05-25 13:16:39 +03:00
resourcefiles
- changed the filter name for Doom IWADs
2019-04-10 00:15:16 +02:00
textures
- fixed hires texture lookup in Doomsday style .pk3
2019-06-06 12:51:16 +03:00
xlat
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
2019-02-02 01:22:12 +01:00
a_keys.cpp
- added an option to use the new console font for centered messages.
2019-03-11 19:54:03 +01:00
a_keys.h
a_weapons.cpp
a_weapons.h
d_dehacked.cpp
- when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
2019-04-13 14:43:49 +02:00
d_dehacked.h
decallib.cpp
decallib.h
g_doomedmap.cpp
g_mapinfo.cpp
- implemented 'deletelumps' feature and add Chex Quest 3 texts.
2019-04-14 22:46:03 +02:00
g_mapinfo.h
- made the gross railing hack for Strife a compatibility option and restricted it to MAP04
2019-03-26 00:38:54 +01:00
g_skill.cpp
- process escape sequences for episode and skill names
2019-03-05 00:22:26 +01:00
gi.cpp
- changed default graphics substitution rules to be more localization friendly.
2019-03-17 09:27:40 +01:00
gi.h
- implemented 'deletelumps' feature and add Chex Quest 3 texts.
2019-04-14 22:46:03 +02:00
gstrings.h
info.cpp
- fixed: The static event manager never got a link to the primary level.
2019-02-06 15:40:49 +01:00
info.h
- separation of static and map-local event handlers into separate lists.
2019-02-02 16:43:11 +01:00
keysections.cpp
p_terrain.cpp
p_terrain.h
p_xlat.cpp
- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
2019-02-02 01:22:12 +01:00
statistics.cpp
- fixed: Doom's episode names were not translatable.
2019-03-17 10:11:02 +01:00
stringtable.cpp
- fixed string prioritization when a mod replaces the default language for a given string.
2019-04-22 00:21:01 +02:00
stringtable.h
- when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
2019-04-13 14:43:49 +02:00
teaminfo.cpp
teaminfo.h
umapinfo.cpp
- process escape sequences for episode and skill names
2019-03-05 00:22:26 +01:00
w_wad.cpp
- implemented 'deletelumps' feature and add Chex Quest 3 texts.
2019-04-14 22:46:03 +02:00
w_wad.h
- implemented 'deletelumps' feature and add Chex Quest 3 texts.
2019-04-14 22:46:03 +02:00
w_zip.h