qzdoom/wadsrc/static/actors/strife
Christoph Oelckers 6665ac5837 - fixed: With P_ExplodeMissile now working properly it is no longer valid to terminate a looping sound in a missile's death state because it now gets called after the death sound has been started. 2014-11-25 16:49:27 +01:00
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acolyte.txt Added slow states to relevant Strife monsters 2014-04-17 17:42:16 +02:00
alienspectres.txt - fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre. 2013-08-10 20:42:34 +02:00
beggars.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
coin.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
crusader.txt - fixed: With P_ExplodeMissile now working properly it is no longer valid to terminate a looping sound in a missile's death state because it now gets called after the death sound has been started. 2014-11-25 16:49:27 +01:00
entityboss.txt - DECORATE fixes for Strife. 2008-08-11 21:05:43 +00:00
inquisitor.txt - Converted Strife's Crusader, Inquisitor and spectral missiles to 2008-08-05 22:51:51 +00:00
loremaster.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
macil.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
merchants.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
oracle.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
peasants.txt - fixed: Strife's peasants couldn't harm the player because they were defined as friendly. 2014-10-25 01:15:39 +02:00
programmer.txt - fixed the Programmer's last state's sprite frame (was Y, should be X. 2012-06-28 23:11:32 +00:00
questitems.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
ratbuddy.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
reaver.txt Added slow states to relevant Strife monsters 2014-04-17 17:42:16 +02:00
rebels.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
sentinel.txt - Set +NEVERRESPAWN flag for several Strife monsters that should not respawn in Bloodbath skill. 2010-06-13 10:50:43 +00:00
sigil.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
spectral.txt - removed the TakeSpecialDamage hacks for Macil and the Oracle and replaced them by 2010-01-24 13:00:53 +00:00
stalker.txt Added slow states to relevant Strife monsters 2014-04-17 17:42:16 +02:00
strifeammo.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
strifearmor.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
strifebishop.txt - fixed: With P_ExplodeMissile now working properly it is no longer valid to terminate a looping sound in a missile's death state because it now gets called after the death sound has been started. 2014-11-25 16:49:27 +01:00
strifehumanoid.txt - added a CrushPainSound actor property for Strife. 2010-03-21 08:09:45 +00:00
strifeitems.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
strifekeys.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
strifeplayer.txt - Added support for a few extra color ranges to Player.Colorset so that the Strife player's 2012-03-16 02:23:31 +00:00
strifestuff.txt Added slow states to relevant Strife monsters 2014-04-17 17:42:16 +02:00
strifeweapons.txt - fixed: With P_ExplodeMissile now working properly it is no longer valid to terminate a looping sound in a missile's death state because it now gets called after the death sound has been started. 2014-11-25 16:49:27 +01:00
templar.txt - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
thingstoblowup.txt - DECORATE fixes for Strife. 2008-08-11 21:05:43 +00:00
zombie.txt - added a CrushPainSound actor property for Strife. 2010-03-21 08:09:45 +00:00