- Set +NEVERRESPAWN flag for several Strife monsters that should not respawn in Bloodbath skill.

SVN r2372 (trunk)
This commit is contained in:
Christoph Oelckers 2010-06-13 10:50:43 +00:00
parent 6ff2abc53d
commit f73fe072f6
6 changed files with 6 additions and 0 deletions

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@ -13,6 +13,7 @@ ACTOR Acolyte : StrifeHumanoid
+SEESDAGGERS
+NOSPLASHALERT
+FLOORCLIP
+NEVERRESPAWN
MinMissileChance 150
Tag "ACOLYTE"
SeeSound "acolyte/sight"

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@ -20,6 +20,7 @@ ACTOR Loremaster 12
+INCOMBAT
+LOOKALLAROUND
+NOICEDEATH
+NEVERRESPAWN
DamageFactor "Fire", 0.5
MinMissileChance 150
Tag "PRIEST"

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@ -16,6 +16,7 @@ ACTOR Macil1 64
+NOICEDEATH
+NOSPLASHALERT
+NODAMAGE
+NEVERRESPAWN
DamageFactor "Fire", 0.5
MinMissileChance 150
SeeSound "macil/sight"

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@ -11,6 +11,7 @@ ACTOR Oracle 199
Monster
+NOTDMATCH
+NOBLOOD
+NEVERRESPAWN
DamageFactor "Fire", 0.5
DamageFactor "SpectralLow", 0
MaxDropoffHeight 32

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@ -20,6 +20,7 @@ ACTOR Sentinel 3006
+INCOMBAT
+MISSILEMORE
+LOOKALLAROUND
+NEVERRESPAWN
MinMissileChance 150
SeeSound "sentinel/sight"
DeathSound "sentinel/death"

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@ -17,6 +17,7 @@ ACTOR StrifeBishop 187
+FLOORCLIP
+INCOMBAT
+NOICEDEATH
+NEVERRESPAWN
DamageFactor "Fire", 0.5
MinMissileChance 150
MaxDropoffHeight 32