qzdoom/src/posix
Christoph Oelckers 838e52001c - got rid of M_ReadFile(Malloc) which werew each used only once in the entire code. These were still using the low level POSIX-style file interface which shouldn't really be used anymore.
- let FScanner::OpenFile return an error instead of throwing an exception. The exception was never used anyway aside from being caught right away to be ignored.
2017-12-02 13:09:59 +01:00
..
cocoa Removed obsolete files after timer code refactoring 2017-11-25 11:48:22 +02:00
osx Removed all code needed to support macOS earlier than 10.7 Lion 2017-10-07 15:11:30 +03:00
sdl Removed obsolete files after timer code refactoring 2017-11-25 11:48:22 +02:00
unix - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
dikeys.h
hardware.h Added IsBgra() to DCanvas 2016-05-31 09:36:18 +02:00
i_cd.cpp
i_input.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_steam.cpp - got rid of M_ReadFile(Malloc) which werew each used only once in the entire code. These were still using the low level POSIX-style file interface which shouldn't really be used anymore. 2017-12-02 13:09:59 +01:00
i_system.h - Fix macOS compile errors 2017-11-12 03:51:37 +01:00
readme.md
zdoom.xpm - updated icon for linux/unix 2017-09-09 13:18:47 -04:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.