mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 23:02:08 +00:00
Removed all code needed to support macOS earlier than 10.7 Lion
This commit is contained in:
parent
4f35940c73
commit
557958577b
8 changed files with 17 additions and 253 deletions
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@ -1301,7 +1301,7 @@ endif()
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if( APPLE )
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set_target_properties(zdoom PROPERTIES
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LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
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LINK_FLAGS "-framework Cocoa -framework IOKit -framework OpenGL"
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/zdoom-info.plist" )
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endif()
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@ -56,9 +56,6 @@ extern RenderBufferOptions rbOpts;
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// Version of AppKit framework we are interested in
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// The following values are needed to build with earlier SDKs
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#define AppKit10_4 824
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#define AppKit10_5 949
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#define AppKit10_6 1038
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#define AppKit10_7 1138
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#define AppKit10_8 1187
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#define AppKit10_9 1265
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@ -69,11 +66,6 @@ extern RenderBufferOptions rbOpts;
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@end
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inline bool I_IsHiDPISupported()
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{
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return NSAppKitVersionNumber >= AppKit10_7;
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}
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void I_ProcessEvent(NSEvent* event);
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void I_ProcessJoysticks();
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@ -82,124 +74,4 @@ NSSize I_GetContentViewSize(const NSWindow* window);
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void I_SetMainWindowVisible(bool visible);
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void I_SetNativeMouse(bool wantNative);
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// The following definitions are required to build with older OS X SDKs
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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typedef unsigned int NSUInteger;
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typedef int NSInteger;
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typedef float CGFloat;
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// From HIToolbox/Events.h
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enum
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{
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kVK_ANSI_F = 0x03,
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kVK_Return = 0x24,
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kVK_Tab = 0x30,
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kVK_Space = 0x31,
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kVK_Delete = 0x33,
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kVK_Escape = 0x35,
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kVK_Command = 0x37,
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kVK_Shift = 0x38,
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kVK_CapsLock = 0x39,
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kVK_Option = 0x3A,
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kVK_Control = 0x3B,
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kVK_RightShift = 0x3C,
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kVK_RightOption = 0x3D,
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kVK_RightControl = 0x3E,
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kVK_Function = 0x3F,
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kVK_F17 = 0x40,
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kVK_VolumeUp = 0x48,
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kVK_VolumeDown = 0x49,
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kVK_Mute = 0x4A,
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kVK_F18 = 0x4F,
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kVK_F19 = 0x50,
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kVK_F20 = 0x5A,
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kVK_F5 = 0x60,
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kVK_F6 = 0x61,
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kVK_F7 = 0x62,
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kVK_F3 = 0x63,
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kVK_F8 = 0x64,
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kVK_F9 = 0x65,
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kVK_F11 = 0x67,
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kVK_F13 = 0x69,
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kVK_F16 = 0x6A,
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kVK_F14 = 0x6B,
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kVK_F10 = 0x6D,
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kVK_F12 = 0x6F,
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kVK_F15 = 0x71,
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kVK_Help = 0x72,
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kVK_Home = 0x73,
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kVK_PageUp = 0x74,
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kVK_ForwardDelete = 0x75,
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kVK_F4 = 0x76,
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kVK_End = 0x77,
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kVK_F2 = 0x78,
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kVK_PageDown = 0x79,
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kVK_F1 = 0x7A,
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kVK_LeftArrow = 0x7B,
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kVK_RightArrow = 0x7C,
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kVK_DownArrow = 0x7D,
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kVK_UpArrow = 0x7E
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};
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static const NSOpenGLPixelFormatAttribute NSOpenGLPFAAllowOfflineRenderers = NSOpenGLPixelFormatAttribute(96);
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@interface NSWindow(SetCollectionBehavior)
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- (void)setCollectionBehavior:(NSUInteger)collectionBehavior;
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@end
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typedef NSUInteger NSWindowCollectionBehavior;
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#endif // prior to 10.5
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
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enum
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{
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NSApplicationActivationPolicyRegular
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};
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typedef NSInteger NSApplicationActivationPolicy;
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@interface NSApplication(ActivationPolicy)
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- (BOOL)setActivationPolicy:(NSApplicationActivationPolicy)activationPolicy;
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@end
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@interface NSWindow(SetStyleMask)
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- (void)setStyleMask:(NSUInteger)styleMask;
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@end
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#endif // prior to 10.6
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
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@interface NSView(HiDPIStubs)
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- (NSPoint)convertPointToBacking:(NSPoint)aPoint;
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- (NSSize)convertSizeToBacking:(NSSize)aSize;
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- (NSSize)convertSizeFromBacking:(NSSize)aSize;
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- (void)setWantsBestResolutionOpenGLSurface:(BOOL)flag;
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@end
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@interface NSView(Compatibility)
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- (NSRect)convertRectToBacking:(NSRect)aRect;
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@end
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@interface NSScreen(HiDPIStubs)
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- (NSRect)convertRectToBacking:(NSRect)aRect;
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@end
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static const NSWindowCollectionBehavior NSWindowCollectionBehaviorFullScreenAuxiliary = NSWindowCollectionBehavior(1 << 8);
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static const auto NSOpenGLPFAOpenGLProfile = NSOpenGLPixelFormatAttribute(96);
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static const auto NSOpenGLProfileVersionLegacy = NSOpenGLPixelFormatAttribute(0x1000);
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static const auto NSOpenGLProfileVersion3_2Core = NSOpenGLPixelFormatAttribute(0x3200);
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#endif // prior to 10.7
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#endif // COCOA_I_COMMON_INCLUDED
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@ -480,11 +480,7 @@ void NSEventToGameMousePosition(NSEvent* inEvent, event_t* outEvent)
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const NSPoint screenPos = [NSEvent mouseLocation];
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const NSPoint windowPos = [window convertScreenToBase:screenPos];
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const NSPoint viewPos = I_IsHiDPISupported()
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? [view convertPointToBacking:windowPos]
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: [view convertPoint:windowPos fromView:nil];
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const NSPoint viewPos = [view convertPointToBacking:windowPos];
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const CGFloat frameHeight = I_GetContentViewSize(window).height;
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const CGFloat posX = ( viewPos.x - rbOpts.shiftX) / rbOpts.pixelScale;
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@ -273,10 +273,7 @@ int OriginalMain(int argc, char** argv)
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// ---------------------------------------------------------------------------
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@interface ApplicationController : NSResponder
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060
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<NSApplicationDelegate>
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#endif
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@interface ApplicationController : NSResponder<NSApplicationDelegate>
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{
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}
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@ -35,8 +35,6 @@
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#include "i_common.h"
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#import <Carbon/Carbon.h>
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// Avoid collision between DObject class and Objective-C
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#define Class ObjectClass
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@ -69,19 +67,6 @@
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#undef Class
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
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@implementation NSView(Compatibility)
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- (NSRect)convertRectToBacking:(NSRect)aRect
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{
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return [self convertRect:aRect toView:[self superview]];
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}
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@end
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#endif // prior to 10.7
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@implementation NSWindow(ExitAppOnClose)
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- (void)exitAppOnClose
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@ -304,7 +289,6 @@ private:
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bool m_fullscreen;
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bool m_hiDPI;
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void SetStyleMask(NSUInteger styleMask);
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void SetFullscreenMode(int width, int height);
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void SetWindowedMode(int width, int height);
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void SetMode(int width, int height, bool fullscreen, bool hiDPI);
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@ -510,18 +494,14 @@ NSOpenGLPixelFormat* CreatePixelFormat(const NSOpenGLPixelFormatAttribute profil
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attributes[i++] = NSOpenGLPixelFormatAttribute(24);
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attributes[i++] = NSOpenGLPFAStencilSize;
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attributes[i++] = NSOpenGLPixelFormatAttribute(8);
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if (NSAppKitVersionNumber >= AppKit10_5 && !vid_autoswitch)
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attributes[i++] = NSOpenGLPFAOpenGLProfile;
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attributes[i++] = profile;
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if (!vid_autoswitch)
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{
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attributes[i++] = NSOpenGLPFAAllowOfflineRenderers;
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}
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if (NSAppKitVersionNumber >= AppKit10_7)
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{
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attributes[i++] = NSOpenGLPFAOpenGLProfile;
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attributes[i++] = profile;
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}
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attributes[i] = NSOpenGLPixelFormatAttribute(0);
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return [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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@ -553,11 +533,6 @@ CocoaVideo::CocoaVideo()
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// There is no support for OpenGL 3.3 before Mavericks
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defaultProfile = NSOpenGLProfileVersionLegacy;
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}
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else if (0 == vid_renderer && vid_glswfb && NSAppKitVersionNumber < AppKit10_7)
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{
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// There is no support for OpenGL 3.x before Lion
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defaultProfile = NSOpenGLProfileVersionLegacy;
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}
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else if (const char* const glversion = Args->CheckValue("-glversion"))
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{
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// Check for explicit version specified in command line
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}
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static bool HasModernFullscreenAPI()
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{
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return NSAppKitVersionNumber >= AppKit10_6;
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}
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void CocoaVideo::SetStyleMask(const NSUInteger styleMask)
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{
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// Before 10.6 it's impossible to change window's style mask
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// To workaround this new window should be created with required style mask
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// This method should not be called when running on Snow Leopard or newer
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assert(!HasModernFullscreenAPI());
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CocoaWindow* tempWindow = CreateCocoaWindow(styleMask);
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[tempWindow setContentView:[m_window contentView]];
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[m_window close];
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m_window = tempWindow;
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}
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void CocoaVideo::SetFullscreenMode(const int width, const int height)
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{
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NSScreen* screen = [m_window screen];
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@ -783,20 +738,8 @@ void CocoaVideo::SetFullscreenMode(const int width, const int height)
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if (!m_fullscreen)
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{
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if (HasModernFullscreenAPI())
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{
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[m_window setLevel:LEVEL_FULLSCREEN];
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[m_window setStyleMask:STYLE_MASK_FULLSCREEN];
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}
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else
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{
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// Old Carbon-based way to make fullscreen window above dock and menu
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// It's supported on 64-bit, but on 10.6 and later the following is preferred:
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// [NSWindow setLevel:NSMainMenuWindowLevel + 1]
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SetSystemUIMode(kUIModeAllHidden, 0);
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SetStyleMask(STYLE_MASK_FULLSCREEN);
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}
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[m_window setLevel:LEVEL_FULLSCREEN];
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[m_window setStyleMask:STYLE_MASK_FULLSCREEN];
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[m_window setHidesOnDeactivate:YES];
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}
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@ -821,16 +764,8 @@ void CocoaVideo::SetWindowedMode(const int width, const int height)
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if (m_fullscreen)
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{
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if (HasModernFullscreenAPI())
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{
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[m_window setLevel:LEVEL_WINDOWED];
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[m_window setStyleMask:STYLE_MASK_WINDOWED];
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}
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else
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{
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SetSystemUIMode(kUIModeNormal, 0);
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SetStyleMask(STYLE_MASK_WINDOWED);
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}
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[m_window setLevel:LEVEL_WINDOWED];
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[m_window setStyleMask:STYLE_MASK_WINDOWED];
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[m_window setHidesOnDeactivate:NO];
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}
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@ -851,11 +786,8 @@ void CocoaVideo::SetMode(const int width, const int height, const bool fullscree
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return;
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}
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if (I_IsHiDPISupported())
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{
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NSOpenGLView* const glView = [m_window contentView];
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[glView setWantsBestResolutionOpenGLSurface:hiDPI];
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}
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NSOpenGLView* const glView = [m_window contentView];
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[glView setWantsBestResolutionOpenGLSurface:hiDPI];
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if (fullscreen)
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{
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@ -1115,11 +1047,7 @@ bool CocoaFrameBuffer::IsFullscreen()
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void CocoaFrameBuffer::SetVSync(bool vsync)
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{
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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const long value = vsync ? 1 : 0;
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#else // 10.5 or newer
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const GLint value = vsync ? 1 : 0;
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#endif // prior to 10.5
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[[NSOpenGLContext currentContext] setValues:&value
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forParameter:NSOpenGLCPSwapInterval];
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@ -1237,11 +1165,7 @@ bool SDLGLFB::IsFullscreen()
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void SDLGLFB::SetVSync(bool vsync)
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{
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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const long value = vsync ? 1 : 0;
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#else // 10.5 or newer
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const GLint value = vsync ? 1 : 0;
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#endif // prior to 10.5
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[[NSOpenGLContext currentContext] setValues:&value
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forParameter:NSOpenGLCPSwapInterval];
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@ -1473,14 +1397,7 @@ CUSTOM_CVAR(Int, vid_maxfps, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Bool, vid_hidpi, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (I_IsHiDPISupported())
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{
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CocoaVideo::UseHiDPI(self);
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}
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else if (0 != self)
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{
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self = 0;
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}
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CocoaVideo::UseHiDPI(self);
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}
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@ -113,11 +113,8 @@ FConsoleWindow::FConsoleWindow()
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[m_window center];
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[m_window exitAppOnClose];
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if (NSAppKitVersionNumber >= AppKit10_7)
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{
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// Do not allow fullscreen mode for this window
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[m_window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
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}
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// Do not allow fullscreen mode for this window
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[m_window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
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[[m_window contentView] addSubview:m_scrollView];
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@ -50,10 +50,6 @@
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#include <wordexp.h>
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#include <unistd.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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// Missing type definition for 10.4 and earlier
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typedef unsigned int NSUInteger;
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#endif // prior to 10.5
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CVAR(String, osx_additional_parameters, "", CVAR_ARCHIVE | CVAR_NOSET | CVAR_GLOBALCONFIG);
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@ -68,10 +64,7 @@ enum
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static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
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// Class to convert the IWAD data into a form that Cocoa can use.
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@interface IWADTableData : NSObject
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060
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<NSTableViewDataSource>
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#endif
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@interface IWADTableData : NSObject<NSTableViewDataSource>
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{
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NSMutableArray *data;
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}
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@ -501,14 +501,6 @@ void SDLFB::SetVSync (bool vsync)
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if (CGLContextObj context = CGLGetCurrentContext())
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{
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// Apply vsync for native backend only (where OpenGL context is set)
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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// Inconsistency between 10.4 and 10.5 SDKs:
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// third argument of CGLSetParameter() is const long* on 10.4 and const GLint* on 10.5
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// So, GLint typedef'ed to long instead of int to workaround this issue
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typedef long GLint;
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#endif // prior to 10.5
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const GLint value = vsync ? 1 : 0;
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CGLSetParameter(context, kCGLCPSwapInterval, &value);
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}
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