Removed all code needed to support macOS earlier than 10.7 Lion

This commit is contained in:
alexey.lysiuk 2017-10-07 13:37:13 +03:00
parent 4f35940c73
commit 557958577b
8 changed files with 17 additions and 253 deletions

View file

@ -1301,7 +1301,7 @@ endif()
if( APPLE )
set_target_properties(zdoom PROPERTIES
LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
LINK_FLAGS "-framework Cocoa -framework IOKit -framework OpenGL"
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/zdoom-info.plist" )
endif()

View file

@ -56,9 +56,6 @@ extern RenderBufferOptions rbOpts;
// Version of AppKit framework we are interested in
// The following values are needed to build with earlier SDKs
#define AppKit10_4 824
#define AppKit10_5 949
#define AppKit10_6 1038
#define AppKit10_7 1138
#define AppKit10_8 1187
#define AppKit10_9 1265
@ -69,11 +66,6 @@ extern RenderBufferOptions rbOpts;
@end
inline bool I_IsHiDPISupported()
{
return NSAppKitVersionNumber >= AppKit10_7;
}
void I_ProcessEvent(NSEvent* event);
void I_ProcessJoysticks();
@ -82,124 +74,4 @@ NSSize I_GetContentViewSize(const NSWindow* window);
void I_SetMainWindowVisible(bool visible);
void I_SetNativeMouse(bool wantNative);
// The following definitions are required to build with older OS X SDKs
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
typedef unsigned int NSUInteger;
typedef int NSInteger;
typedef float CGFloat;
// From HIToolbox/Events.h
enum
{
kVK_ANSI_F = 0x03,
kVK_Return = 0x24,
kVK_Tab = 0x30,
kVK_Space = 0x31,
kVK_Delete = 0x33,
kVK_Escape = 0x35,
kVK_Command = 0x37,
kVK_Shift = 0x38,
kVK_CapsLock = 0x39,
kVK_Option = 0x3A,
kVK_Control = 0x3B,
kVK_RightShift = 0x3C,
kVK_RightOption = 0x3D,
kVK_RightControl = 0x3E,
kVK_Function = 0x3F,
kVK_F17 = 0x40,
kVK_VolumeUp = 0x48,
kVK_VolumeDown = 0x49,
kVK_Mute = 0x4A,
kVK_F18 = 0x4F,
kVK_F19 = 0x50,
kVK_F20 = 0x5A,
kVK_F5 = 0x60,
kVK_F6 = 0x61,
kVK_F7 = 0x62,
kVK_F3 = 0x63,
kVK_F8 = 0x64,
kVK_F9 = 0x65,
kVK_F11 = 0x67,
kVK_F13 = 0x69,
kVK_F16 = 0x6A,
kVK_F14 = 0x6B,
kVK_F10 = 0x6D,
kVK_F12 = 0x6F,
kVK_F15 = 0x71,
kVK_Help = 0x72,
kVK_Home = 0x73,
kVK_PageUp = 0x74,
kVK_ForwardDelete = 0x75,
kVK_F4 = 0x76,
kVK_End = 0x77,
kVK_F2 = 0x78,
kVK_PageDown = 0x79,
kVK_F1 = 0x7A,
kVK_LeftArrow = 0x7B,
kVK_RightArrow = 0x7C,
kVK_DownArrow = 0x7D,
kVK_UpArrow = 0x7E
};
static const NSOpenGLPixelFormatAttribute NSOpenGLPFAAllowOfflineRenderers = NSOpenGLPixelFormatAttribute(96);
@interface NSWindow(SetCollectionBehavior)
- (void)setCollectionBehavior:(NSUInteger)collectionBehavior;
@end
typedef NSUInteger NSWindowCollectionBehavior;
#endif // prior to 10.5
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
enum
{
NSApplicationActivationPolicyRegular
};
typedef NSInteger NSApplicationActivationPolicy;
@interface NSApplication(ActivationPolicy)
- (BOOL)setActivationPolicy:(NSApplicationActivationPolicy)activationPolicy;
@end
@interface NSWindow(SetStyleMask)
- (void)setStyleMask:(NSUInteger)styleMask;
@end
#endif // prior to 10.6
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
@interface NSView(HiDPIStubs)
- (NSPoint)convertPointToBacking:(NSPoint)aPoint;
- (NSSize)convertSizeToBacking:(NSSize)aSize;
- (NSSize)convertSizeFromBacking:(NSSize)aSize;
- (void)setWantsBestResolutionOpenGLSurface:(BOOL)flag;
@end
@interface NSView(Compatibility)
- (NSRect)convertRectToBacking:(NSRect)aRect;
@end
@interface NSScreen(HiDPIStubs)
- (NSRect)convertRectToBacking:(NSRect)aRect;
@end
static const NSWindowCollectionBehavior NSWindowCollectionBehaviorFullScreenAuxiliary = NSWindowCollectionBehavior(1 << 8);
static const auto NSOpenGLPFAOpenGLProfile = NSOpenGLPixelFormatAttribute(96);
static const auto NSOpenGLProfileVersionLegacy = NSOpenGLPixelFormatAttribute(0x1000);
static const auto NSOpenGLProfileVersion3_2Core = NSOpenGLPixelFormatAttribute(0x3200);
#endif // prior to 10.7
#endif // COCOA_I_COMMON_INCLUDED

View file

@ -480,11 +480,7 @@ void NSEventToGameMousePosition(NSEvent* inEvent, event_t* outEvent)
const NSPoint screenPos = [NSEvent mouseLocation];
const NSPoint windowPos = [window convertScreenToBase:screenPos];
const NSPoint viewPos = I_IsHiDPISupported()
? [view convertPointToBacking:windowPos]
: [view convertPoint:windowPos fromView:nil];
const NSPoint viewPos = [view convertPointToBacking:windowPos];
const CGFloat frameHeight = I_GetContentViewSize(window).height;
const CGFloat posX = ( viewPos.x - rbOpts.shiftX) / rbOpts.pixelScale;

View file

@ -273,10 +273,7 @@ int OriginalMain(int argc, char** argv)
// ---------------------------------------------------------------------------
@interface ApplicationController : NSResponder
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060
<NSApplicationDelegate>
#endif
@interface ApplicationController : NSResponder<NSApplicationDelegate>
{
}

View file

@ -35,8 +35,6 @@
#include "i_common.h"
#import <Carbon/Carbon.h>
// Avoid collision between DObject class and Objective-C
#define Class ObjectClass
@ -69,19 +67,6 @@
#undef Class
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
@implementation NSView(Compatibility)
- (NSRect)convertRectToBacking:(NSRect)aRect
{
return [self convertRect:aRect toView:[self superview]];
}
@end
#endif // prior to 10.7
@implementation NSWindow(ExitAppOnClose)
- (void)exitAppOnClose
@ -304,7 +289,6 @@ private:
bool m_fullscreen;
bool m_hiDPI;
void SetStyleMask(NSUInteger styleMask);
void SetFullscreenMode(int width, int height);
void SetWindowedMode(int width, int height);
void SetMode(int width, int height, bool fullscreen, bool hiDPI);
@ -510,18 +494,14 @@ NSOpenGLPixelFormat* CreatePixelFormat(const NSOpenGLPixelFormatAttribute profil
attributes[i++] = NSOpenGLPixelFormatAttribute(24);
attributes[i++] = NSOpenGLPFAStencilSize;
attributes[i++] = NSOpenGLPixelFormatAttribute(8);
if (NSAppKitVersionNumber >= AppKit10_5 && !vid_autoswitch)
attributes[i++] = NSOpenGLPFAOpenGLProfile;
attributes[i++] = profile;
if (!vid_autoswitch)
{
attributes[i++] = NSOpenGLPFAAllowOfflineRenderers;
}
if (NSAppKitVersionNumber >= AppKit10_7)
{
attributes[i++] = NSOpenGLPFAOpenGLProfile;
attributes[i++] = profile;
}
attributes[i] = NSOpenGLPixelFormatAttribute(0);
return [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
@ -553,11 +533,6 @@ CocoaVideo::CocoaVideo()
// There is no support for OpenGL 3.3 before Mavericks
defaultProfile = NSOpenGLProfileVersionLegacy;
}
else if (0 == vid_renderer && vid_glswfb && NSAppKitVersionNumber < AppKit10_7)
{
// There is no support for OpenGL 3.x before Lion
defaultProfile = NSOpenGLProfileVersionLegacy;
}
else if (const char* const glversion = Args->CheckValue("-glversion"))
{
// Check for explicit version specified in command line
@ -738,26 +713,6 @@ void CocoaVideo::SetWindowVisible(bool visible)
}
static bool HasModernFullscreenAPI()
{
return NSAppKitVersionNumber >= AppKit10_6;
}
void CocoaVideo::SetStyleMask(const NSUInteger styleMask)
{
// Before 10.6 it's impossible to change window's style mask
// To workaround this new window should be created with required style mask
// This method should not be called when running on Snow Leopard or newer
assert(!HasModernFullscreenAPI());
CocoaWindow* tempWindow = CreateCocoaWindow(styleMask);
[tempWindow setContentView:[m_window contentView]];
[m_window close];
m_window = tempWindow;
}
void CocoaVideo::SetFullscreenMode(const int width, const int height)
{
NSScreen* screen = [m_window screen];
@ -783,20 +738,8 @@ void CocoaVideo::SetFullscreenMode(const int width, const int height)
if (!m_fullscreen)
{
if (HasModernFullscreenAPI())
{
[m_window setLevel:LEVEL_FULLSCREEN];
[m_window setStyleMask:STYLE_MASK_FULLSCREEN];
}
else
{
// Old Carbon-based way to make fullscreen window above dock and menu
// It's supported on 64-bit, but on 10.6 and later the following is preferred:
// [NSWindow setLevel:NSMainMenuWindowLevel + 1]
SetSystemUIMode(kUIModeAllHidden, 0);
SetStyleMask(STYLE_MASK_FULLSCREEN);
}
[m_window setLevel:LEVEL_FULLSCREEN];
[m_window setStyleMask:STYLE_MASK_FULLSCREEN];
[m_window setHidesOnDeactivate:YES];
}
@ -821,16 +764,8 @@ void CocoaVideo::SetWindowedMode(const int width, const int height)
if (m_fullscreen)
{
if (HasModernFullscreenAPI())
{
[m_window setLevel:LEVEL_WINDOWED];
[m_window setStyleMask:STYLE_MASK_WINDOWED];
}
else
{
SetSystemUIMode(kUIModeNormal, 0);
SetStyleMask(STYLE_MASK_WINDOWED);
}
[m_window setLevel:LEVEL_WINDOWED];
[m_window setStyleMask:STYLE_MASK_WINDOWED];
[m_window setHidesOnDeactivate:NO];
}
@ -851,11 +786,8 @@ void CocoaVideo::SetMode(const int width, const int height, const bool fullscree
return;
}
if (I_IsHiDPISupported())
{
NSOpenGLView* const glView = [m_window contentView];
[glView setWantsBestResolutionOpenGLSurface:hiDPI];
}
NSOpenGLView* const glView = [m_window contentView];
[glView setWantsBestResolutionOpenGLSurface:hiDPI];
if (fullscreen)
{
@ -1115,11 +1047,7 @@ bool CocoaFrameBuffer::IsFullscreen()
void CocoaFrameBuffer::SetVSync(bool vsync)
{
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
const long value = vsync ? 1 : 0;
#else // 10.5 or newer
const GLint value = vsync ? 1 : 0;
#endif // prior to 10.5
[[NSOpenGLContext currentContext] setValues:&value
forParameter:NSOpenGLCPSwapInterval];
@ -1237,11 +1165,7 @@ bool SDLGLFB::IsFullscreen()
void SDLGLFB::SetVSync(bool vsync)
{
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
const long value = vsync ? 1 : 0;
#else // 10.5 or newer
const GLint value = vsync ? 1 : 0;
#endif // prior to 10.5
[[NSOpenGLContext currentContext] setValues:&value
forParameter:NSOpenGLCPSwapInterval];
@ -1473,14 +1397,7 @@ CUSTOM_CVAR(Int, vid_maxfps, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Bool, vid_hidpi, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (I_IsHiDPISupported())
{
CocoaVideo::UseHiDPI(self);
}
else if (0 != self)
{
self = 0;
}
CocoaVideo::UseHiDPI(self);
}

View file

@ -113,11 +113,8 @@ FConsoleWindow::FConsoleWindow()
[m_window center];
[m_window exitAppOnClose];
if (NSAppKitVersionNumber >= AppKit10_7)
{
// Do not allow fullscreen mode for this window
[m_window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
}
// Do not allow fullscreen mode for this window
[m_window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
[[m_window contentView] addSubview:m_scrollView];

View file

@ -50,10 +50,6 @@
#include <wordexp.h>
#include <unistd.h>
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
// Missing type definition for 10.4 and earlier
typedef unsigned int NSUInteger;
#endif // prior to 10.5
CVAR(String, osx_additional_parameters, "", CVAR_ARCHIVE | CVAR_NOSET | CVAR_GLOBALCONFIG);
@ -68,10 +64,7 @@ enum
static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
// Class to convert the IWAD data into a form that Cocoa can use.
@interface IWADTableData : NSObject
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060
<NSTableViewDataSource>
#endif
@interface IWADTableData : NSObject<NSTableViewDataSource>
{
NSMutableArray *data;
}

View file

@ -501,14 +501,6 @@ void SDLFB::SetVSync (bool vsync)
if (CGLContextObj context = CGLGetCurrentContext())
{
// Apply vsync for native backend only (where OpenGL context is set)
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
// Inconsistency between 10.4 and 10.5 SDKs:
// third argument of CGLSetParameter() is const long* on 10.4 and const GLint* on 10.5
// So, GLint typedef'ed to long instead of int to workaround this issue
typedef long GLint;
#endif // prior to 10.5
const GLint value = vsync ? 1 : 0;
CGLSetParameter(context, kCGLCPSwapInterval, &value);
}