qzdoom/src/common/rendering/gl
2020-05-31 23:37:11 +02:00
..
gl_buffers.cpp - started cleanup of model code. 2020-04-27 00:03:23 +02:00
gl_buffers.h - moved most of the OpenGL backend to 'common'. 2020-04-26 14:44:19 +02:00
gl_debug.cpp - moved most of the OpenGL backend to 'common'. 2020-04-26 14:44:19 +02:00
gl_debug.h - moved most of the OpenGL backend to 'common'. 2020-04-26 14:44:19 +02:00
gl_framebuffer.cpp - backend sync with Raze. 2020-05-31 23:37:11 +02:00
gl_framebuffer.h - removed redundant TextureFilterChanged method from DFrameBuffer. 2020-05-29 11:53:37 +02:00
gl_hwtexture.cpp - backend sync with Raze. 2020-05-31 23:37:11 +02:00
gl_hwtexture.h - minor cleanup of FHardwareTexture. 2020-05-29 11:48:29 +02:00
gl_postprocess.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
gl_postprocessstate.cpp - moved most of the OpenGL backend to 'common'. 2020-04-26 14:44:19 +02:00
gl_postprocessstate.h - moved most of the OpenGL backend to 'common'. 2020-04-26 14:44:19 +02:00
gl_renderbuffers.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
gl_renderbuffers.h - moved most of the OpenGL backend to 'common'. 2020-04-26 14:44:19 +02:00
gl_renderer.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
gl_renderer.h - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
gl_renderstate.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
gl_renderstate.h - started cleanup of model code. 2020-04-27 00:03:23 +02:00
gl_samplers.cpp - backend sync with Raze. 2020-05-31 23:37:11 +02:00
gl_samplers.h - texture sampler cleanup. 2020-05-28 22:51:17 +02:00
gl_shader.cpp - fixed shader building. 2020-05-25 20:26:58 +02:00
gl_shader.h - fixed startup and font init crashes. 2020-05-04 20:06:54 +02:00
gl_shaderprogram.cpp - moved 2 more modules to 'common'. 2020-04-26 21:38:34 +02:00
gl_shaderprogram.h - moved gl_shader.cpp to 'common'. 2020-04-26 22:24:27 +02:00
gl_stereo3d.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00