.. |
gl_buffers.cpp
|
- started cleanup of model code.
|
2020-04-27 00:03:23 +02:00 |
gl_buffers.h
|
- moved most of the OpenGL backend to 'common'.
|
2020-04-26 14:44:19 +02:00 |
gl_debug.cpp
|
- moved most of the OpenGL backend to 'common'.
|
2020-04-26 14:44:19 +02:00 |
gl_debug.h
|
- moved most of the OpenGL backend to 'common'.
|
2020-04-26 14:44:19 +02:00 |
gl_framebuffer.cpp
|
- backend sync with Raze.
|
2020-05-31 23:37:11 +02:00 |
gl_framebuffer.h
|
- removed redundant TextureFilterChanged method from DFrameBuffer.
|
2020-05-29 11:53:37 +02:00 |
gl_hwtexture.cpp
|
- backend sync with Raze.
|
2020-05-31 23:37:11 +02:00 |
gl_hwtexture.h
|
- minor cleanup of FHardwareTexture.
|
2020-05-29 11:48:29 +02:00 |
gl_postprocess.cpp
|
- moved the remaining core parts of the GL renderer to 'common'.
|
2020-04-29 17:19:17 +02:00 |
gl_postprocessstate.cpp
|
- moved most of the OpenGL backend to 'common'.
|
2020-04-26 14:44:19 +02:00 |
gl_postprocessstate.h
|
- moved most of the OpenGL backend to 'common'.
|
2020-04-26 14:44:19 +02:00 |
gl_renderbuffers.cpp
|
- moved the remaining core parts of the GL renderer to 'common'.
|
2020-04-29 17:19:17 +02:00 |
gl_renderbuffers.h
|
- moved most of the OpenGL backend to 'common'.
|
2020-04-26 14:44:19 +02:00 |
gl_renderer.cpp
|
- moved the remaining core parts of the GL renderer to 'common'.
|
2020-04-29 17:19:17 +02:00 |
gl_renderer.h
|
- fixes copied from Raze.
|
2020-04-29 23:58:50 +02:00 |
gl_renderstate.cpp
|
- moved the remaining core parts of the GL renderer to 'common'.
|
2020-04-29 17:19:17 +02:00 |
gl_renderstate.h
|
- started cleanup of model code.
|
2020-04-27 00:03:23 +02:00 |
gl_samplers.cpp
|
- backend sync with Raze.
|
2020-05-31 23:37:11 +02:00 |
gl_samplers.h
|
- texture sampler cleanup.
|
2020-05-28 22:51:17 +02:00 |
gl_shader.cpp
|
- fixed shader building.
|
2020-05-25 20:26:58 +02:00 |
gl_shader.h
|
- fixed startup and font init crashes.
|
2020-05-04 20:06:54 +02:00 |
gl_shaderprogram.cpp
|
- moved 2 more modules to 'common'.
|
2020-04-26 21:38:34 +02:00 |
gl_shaderprogram.h
|
- moved gl_shader.cpp to 'common'.
|
2020-04-26 22:24:27 +02:00 |
gl_stereo3d.cpp
|
- moved the remaining core parts of the GL renderer to 'common'.
|
2020-04-29 17:19:17 +02:00 |