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r_decal.cpp
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
r_decal.h
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- move decal light calculations into RenderDecal::RenderDecals
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2019-11-15 06:06:11 +01:00 |
r_model.cpp
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Remove/disable old swrenderer model rendering code
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2019-12-01 23:37:43 +01:00 |
r_model.h
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Remove/disable old swrenderer model rendering code
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2019-12-01 23:37:43 +01:00 |
r_particle.cpp
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Move drawseg clipping variables to DrawSegmentClipInfo
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2019-11-12 19:46:45 +01:00 |
r_particle.h
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
r_playersprite.cpp
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
r_playersprite.h
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
r_sprite.cpp
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
r_sprite.h
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
r_visiblesprite.cpp
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Fix 3d floor rendering bug
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2019-11-14 02:28:53 +01:00 |
r_visiblesprite.h
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
r_visiblespritelist.cpp
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
r_visiblespritelist.h
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
r_voxel.cpp
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
r_voxel.h
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- moved all rendering code into a common subdirectory.
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2019-01-31 19:58:17 +01:00 |
r_wallsprite.cpp
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- change ProjectedWallTexcoords to use gradients for its texture coordinate calculations
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2019-11-20 04:50:24 +01:00 |
r_wallsprite.h
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Further isolate texture coordinate calculations to r_wallsetup
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2019-11-08 03:46:07 +01:00 |