qzdoom/src/g_shared
Randy Heit 604b5ef673 - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This
should simplify scripting, since it means that meta fields can be treated (mostly) the same as
  normal fields.

SVN r2242 (scripting)
2010-03-25 20:38:00 +00:00
..
a_action.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_action.h - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_armor.cpp - Removed the third parameter from dumpclasses when it was restricted it to Actors, because 2010-03-24 02:49:37 +00:00
a_artifacts.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_artifacts.h - Removed the third parameter from dumpclasses when it was restricted it to Actors, because 2010-03-24 02:49:37 +00:00
a_bridge.cpp - Removed the third parameter from dumpclasses when it was restricted it to Actors, because 2010-03-24 02:49:37 +00:00
a_camera.cpp - Replaced the ActorInfo definitions of several internal classes with DECORATE definitions 2008-08-08 22:52:04 +00:00
a_debris.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_decals.cpp - Fixed: Decals could spread to walls which had a decal-less texture or 2009-12-25 11:59:37 +00:00
a_fastprojectile.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_flashfader.cpp - Fixed: With hardware 2D, the console and menu need not reimplement palette 2008-05-21 01:47:34 +00:00
a_fountain.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
a_hatetarget.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
a_keys.cpp - Removed the third parameter from dumpclasses when it was restricted it to Actors, because 2010-03-24 02:49:37 +00:00
a_keys.h IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.) 2008-08-09 11:35:42 +00:00
a_lightning.cpp - replaced all code that changed a sector's light level with a setter function. 2009-08-08 20:03:43 +00:00
a_lightning.h - Added more options to Light_ForceLightning: Setting the first arg to 0 2008-03-22 12:41:36 +00:00
a_mapmarker.cpp - Replaced the ActorInfo definitions of several internal classes with DECORATE definitions 2008-08-08 22:52:04 +00:00
a_morph.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_morph.h - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_movingcamera.cpp - fixed: Only ActorMovers should go into STAT_ACTORMOVER, not all PathFollowers. 2010-01-02 12:15:47 +00:00
a_pickups.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_pickups.h - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_puzzleitems.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_quake.cpp - added better earthquake functions for ACS and DECORATE. 2009-10-15 08:25:07 +00:00
a_randomspawner.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_secrettrigger.cpp - The co-op summary screen now has a totals row at the bottom (if it fits). 2008-11-27 17:43:36 +00:00
a_sectoraction.cpp - Replaced the ActorInfo definitions of several internal classes with DECORATE definitions 2008-08-08 22:52:04 +00:00
a_setcolor.cpp - Replaced the ActorInfo definitions of several internal classes with DECORATE definitions 2008-08-08 22:52:04 +00:00
a_sharedglobal.h - added a linedef based method to define portals. Portals defined this way 2009-12-27 15:50:35 +00:00
a_skies.cpp - Added Gez's submission for Eternity-style skybox definitions. 2010-02-06 15:31:26 +00:00
a_soundenvironment.cpp - Replaced the ActorInfo definitions of several internal classes with DECORATE definitions 2008-08-08 22:52:04 +00:00
a_soundsequence.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_spark.cpp - Replaced the ActorInfo definitions of several internal classes with DECORATE definitions 2008-08-08 22:52:04 +00:00
a_specialspot.cpp - Converted all action functions be directly callable by the VM (though they are not yet 2010-02-12 06:04:57 +00:00
a_specialspot.h - Converted the mace and all related actors to DECORATE and generalized 2008-08-03 19:10:48 +00:00
a_waterzone.cpp - Replaced the ActorInfo definitions of several internal classes with DECORATE definitions 2008-08-08 22:52:04 +00:00
a_weaponpiece.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
a_weaponpiece.h - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
a_weapons.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
hudmessages.cpp - The co-op summary screen now has a totals row at the bottom (if it fits). 2008-11-27 17:43:36 +00:00
sbar.h SBARINFO update: 2010-01-01 09:11:55 +00:00
sbar_mugshot.cpp SBARINFO update: 2010-01-01 09:11:55 +00:00
sbarinfo.cpp - Fixed: ZDoom no longer reversed the clipping area on drawbar calls with a 2010-01-28 23:50:20 +00:00
sbarinfo.h - Fixed: ZDoom no longer reversed the clipping area on drawbar calls with a 2010-01-28 23:50:20 +00:00
sbarinfo_commands.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
shared_hud.cpp - Removed the old meta data system. All meta data is now stored in subclasses of PClass. This 2010-03-25 20:38:00 +00:00
shared_sbar.cpp - Added a NULL screen check when detaching HUD messages. 2009-07-16 23:07:20 +00:00