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56a387ac82
There was a visual issue where the weapon bobbing would only start interpolating after the player's movement velocity exceeds a certain value. (Thanks to @Doom2fan for the solution) |
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chex | ||
doom | ||
heretic | ||
hexen | ||
inventory | ||
player | ||
raven | ||
shared | ||
strife | ||
actions.zs | ||
actor.zs | ||
attacks.zs | ||
checks.zs | ||
interaction.zs | ||
inventory_util.zs | ||
morph.zs |