qzdoom/wadsrc/static/zscript/actors/inventory
Christoph Oelckers 486e07300c - fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists.
Since they were just scheduled for delayed deletion any map related action they can trigger is unwanted.
2020-06-16 01:11:08 +02:00
..
ammo.zs
armor.zs Revert "Added support for standard DamageFactor property on Armor, PowerProtection and PowerDamage items." 2020-02-10 15:38:12 -03:00
health.zs
inv_misc.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
inventory.zs - fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists. 2020-06-16 01:11:08 +02:00
powerups.zs - fixed use of Powerup.Strength in PowerInvisibility. 2020-05-25 16:43:01 +02:00
stateprovider.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
weaponpiece.zs
weapons.zs - fixed: player_t::GetPSprite cannot guarantee success 2020-03-11 00:56:29 +01:00