- fixed: the minotaur spawned its floor flames regardless of the setting of compat_minotaur

A_MinotaurAtk3 was checking against the CVAR instead of the compatibility flag constant.
This commit is contained in:
Blue Shadow 2020-07-28 09:42:21 +03:00 committed by Christoph Oelckers
parent 86bac6bfcf
commit 7179eaacda
1 changed files with 1 additions and 1 deletions

View File

@ -347,7 +347,7 @@ class Minotaur : Actor
}
else
{
if (Floorclip > 0 && (Level.compatflags & COMPAT_MINOTAUR))
if (Floorclip > 0 && (Level.compatflags & COMPATF_MINOTAUR))
{
// only play the sound.
A_StartSound ("minotaur/fx2hit", CHAN_WEAPON);