..
a_action.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_action.h
- Converted Heretic's and Hexen's players to DECORATE.
2006-11-07 10:20:09 +00:00
a_armor.cpp
- added Skulltag's custom F1 help screen MAPINFO option.
2007-05-10 22:22:38 +00:00
a_artifacts.cpp
- Added Martin Howe's morph system enhancement.
2008-04-08 08:53:42 +00:00
a_artifacts.h
- Added Martin Howe's morph system enhancement.
2008-04-08 08:53:42 +00:00
a_bridge.cpp
SVN r258 (trunk)
2006-07-16 09:10:45 +00:00
a_camera.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
a_debris.cpp
SVN r258 (trunk)
2006-07-16 09:10:45 +00:00
a_decals.cpp
- Added new Scroll_Wall special to allow more control over wall scrolling.
2008-03-21 17:35:49 +00:00
a_flashfader.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_fountain.cpp
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
2006-12-02 15:38:50 +00:00
a_hatetarget.cpp
- Fixed: The global WeaponSection string was never freed. It has been replaced
2006-10-31 14:53:21 +00:00
a_keys.cpp
- Changed FScanner so that opening a lump gives the complete wad+lump name
2008-04-03 03:19:21 +00:00
a_keys.h
- Merged a lot of these static destructor-only structs into regular
2006-05-12 03:14:40 +00:00
a_lightning.cpp
- Added more options to Light_ForceLightning: Setting the first arg to 0
2008-03-22 12:41:36 +00:00
a_lightning.h
- Added more options to Light_ForceLightning: Setting the first arg to 0
2008-03-22 12:41:36 +00:00
a_mapmarker.cpp
- Made AActor's xscale and yscale properties full precision fixed point
2006-11-14 16:54:02 +00:00
a_morph.cpp
- Added Martin Howe's morph system enhancement.
2008-04-08 08:53:42 +00:00
a_morph.h
- Removed the check for Heretic when playing *evillaugh when using the
2008-04-08 09:52:50 +00:00
a_movingcamera.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_pickups.cpp
- Added Martin Howe's morph system enhancement.
2008-04-08 08:53:42 +00:00
a_pickups.h
- Added Martin Howe's morph system enhancement.
2008-04-08 08:53:42 +00:00
a_puzzleitems.cpp
Moved a_puzzleitems.cpp from g_hexen to g_shared
2006-12-25 12:41:31 +00:00
a_quake.cpp
- Changed earthquake code to not add all the intensities but use the maximum
2007-02-10 21:22:31 +00:00
a_secrettrigger.cpp
- Reverted updaterevision.vcproj to r385 and added a note as a build event
2006-11-26 01:30:34 +00:00
a_sectoraction.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_setcolor.cpp
- added two new things which can set a sector's color without the need of tags
2007-10-29 22:15:46 +00:00
a_sharedglobal.h
- Added Martin Howe's morph system enhancement.
2008-04-08 08:53:42 +00:00
a_skies.cpp
- Fixed a few font related problems.
2007-12-23 21:56:46 +00:00
a_soundenvironment.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
a_soundsequence.cpp
- Fixed: The Sequence pointer in ASoundSequenceSlot was not declared as
2008-03-23 22:19:04 +00:00
a_spark.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
a_waterzone.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
a_weaponpiece.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_weaponpiece.h
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_weapons.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
hudmessages.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
sbar.h
- Added Jim' Linux fix.
2008-03-26 08:50:54 +00:00
sbarinfo.h
SBarInfo Update #16 :
2008-04-05 07:06:26 +00:00
sbarinfo_display.cpp
- Externalized all default episode definitions. Added an 'optional' keyword
2008-04-05 12:14:33 +00:00
sbarinfo_parser.cpp
SBarInfo Update #16 :
2008-04-05 07:06:26 +00:00
shared_hud.cpp
- Changed FScanner so that opening a lump gives the complete wad+lump name
2008-04-03 03:19:21 +00:00
shared_sbar.cpp
- Added Jim' Linux fix.
2008-03-26 08:50:54 +00:00