- Reverted updaterevision.vcproj to r385 and added a note as a build event

explaining the need to use mt.exe 6.0 or newer. Here is the note:
  VERY IMPORTANT: You must copy the mt.exe from %VSINSTALLDIR%\Common7\Tools\bin
  on top of the version in %VSINSTALLDIR%\VC\bin or your computer may restart
  while building.
- Changed the ASecretTrigger::Activate() fix: There's no reason open scripts
  shouldn't be able to activate secret triggers; players just won't get
  credit for it in coop.
- Added a NULL actor check to R_SetupFrame().
- Fixed: The player sounds in DEHSUPP were defined incorrectly.


SVN r390 (trunk)
This commit is contained in:
Randy Heit 2006-11-26 01:30:34 +00:00
parent beca482a68
commit 04b80f8de5
7 changed files with 122 additions and 83 deletions

View File

@ -1,3 +1,15 @@
November 25, 2006
- Reverted updaterevision.vcproj to r385 and added a note as a build event
explaining the need to use mt.exe 6.0 or newer. Here is the note:
VERY IMPORTANT: You must copy the mt.exe from %VSINSTALLDIR%\Common7\Tools\bin
on top of the version in %VSINSTALLDIR%\VC\bin or your computer may restart
while building.
- Changed the ASecretTrigger::Activate() fix: There's no reason open scripts
shouldn't be able to activate secret triggers; players just won't get
credit for it in coop.
- Added a NULL actor check to R_SetupFrame().
- Fixed: The player sounds in DEHSUPP were defined incorrectly.
November 25, 2006 (Changes by Graf Zahl)
- Fixed: SecretTriggers that were activated in an OPEN script caused a crash.
- Converted Heretic's Clink (Sabreclaw) to DECORATE.

View File

@ -75,9 +75,9 @@ void ASecretTrigger::Activate (AActor *activator)
S_Sound (activator, CHAN_AUTO, "misc/secret", 1, ATTN_NORM);
}
}
level.found_secrets++;
if (activator->player) activator->player->secretcount++;
Destroy ();
}
level.found_secrets++;
Destroy ();
}

View File

@ -975,6 +975,11 @@ void R_CopyStackedViewParameters()
void R_SetupFrame (AActor *actor)
{
if (actor == NULL)
{
I_Error ("Tried to render from a NULL actor.");
}
player_t *player = actor->player;
unsigned int newblend;
InterpolationViewer *iview;

View File

@ -3,6 +3,23 @@
* Public domain. This program uses the svnversion command to get the
* repository revision for a particular directory and writes it into
* a header file so that it can be used as a project's build number.
*
* VERY IMPORTANT:
*
* When building with Visual Studio 2005, you must copy
* the mt.exe from %VSINSTALLDIR%\Common7\Tools\bin on top of the version
* in %VSINSTALLDIR%\VC\bin or your computer may restart while building.
* This is due to the interaction of two separate bugs in both the old
* mt.exe installed in the VC\bin directory and the loader in XP SP2.
* Microsoft has a hotfix for XP SP2 but has yet to release it to the
* general public, but fortunately they already have a fixed mt.exe
* available.
*
* To check that you have done this correctly, the project is now set to
* have the manifest tool output its version when it executes. The buggy
* version is 5.2.3790.2014, and the fixed version is 6.0.4071.0.
*
* Ignore any warnings about Unrecognized Element "trustInfo".
*/
#define _CRT_SECURE_NO_DEPRECATE

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="8.00"
Name="updaterevision"
ProjectGUID="{6077B7D6-349F-4077-B552-3BC302EF5859}"
RootNamespace="updaterevision"
@ -27,6 +27,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="echo ------------------- VERY IMPORTANT: --------------------&#x0D;&#x0A;echo You must copy the mt.exe from&#x0D;&#x0A;echo $(VSINSTALLDIR)\Common7\Tools\bin&#x0D;&#x0A;echo on top of the version in&#x0D;&#x0A;echo $(VSINSTALLDIR)\VC\bin&#x0D;&#x0A;echo or your computer may restart while building."
/>
<Tool
Name="VCCustomBuildTool"
@ -73,81 +74,8 @@
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
AdditionalManifestFiles="$(InputDir)trustinfo.txt"
SuppressStartupBanner="false"
/>
<Tool
Name="VCXDCMakeTool"
@ -244,6 +172,83 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="echo ------------------- VERY IMPORTANT: --------------------&#x0D;&#x0A;echo You must copy the mt.exe from&#x0D;&#x0A;echo $(VSINSTALLDIR)\Common7\Tools\bin&#x0D;&#x0A;echo on top of the version in&#x0D;&#x0A;echo $(VSINSTALLDIR)\VC\bin&#x0D;&#x0A;echo or your computer may restart while building."
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
AdditionalManifestFiles="$(InputDir)trustinfo.txt"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"

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View File

@ -492,7 +492,7 @@ SoundMap
"plats/pt1_mid",
"switches/normbutn",
"switches/exitbutn",
"*pain100_1",
"*pain100",
"demon/pain",
"grunt/pain",
"vile/pain",
@ -501,7 +501,7 @@ SoundMap
"misc/gibbed",
"misc/i_pkup",
"misc/w_pkup",
"*land1",
"*land",
"misc/teleport",
"grunt/sight",
"grunt/sight",
@ -524,8 +524,8 @@ SoundMap
"vile/start",
"imp/melee",
"skeleton/swing",
"*death1",
"*xdeath1",
"*death",
"*xdeath",
"grunt/death",
"grunt/death",
"grunt/death",
@ -548,7 +548,7 @@ SoundMap
"baby/active",
"baby/walk",
"vile/active",
"*grunt1",
"*grunt",
"world/barrelx",
"*fist",
"cyber/hoof",