..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- added an inventory check to A_KeenDie so that it still works if a patch repurposes a pickup item that may end up in the player's inventory.
2018-02-27 10:40:43 +01:00
heretic
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00
hexen
Do not abort if Korax target destroyed before attack begins
2018-02-22 16:52:45 +02:00
inventory
Exported Inventory.AltHUDIcon field to ZScript
2018-03-18 11:02:21 +02:00
menu
- use submenus for soundfont selection both for better overview and avoiding a music restart for each selection change.
2018-02-26 08:52:40 +01:00
raven
Fixed wrong owner for *evillaugh sound
2017-10-26 17:23:55 +03:00
shared
- perform the stepping adjustment for FastProjectiles in 3D.
2018-02-28 18:26:25 +01:00
statscreen
Intermission script's noautostartmap keyword is no longer ignored
2017-09-10 11:02:34 +03:00
statusbar
Adds "DI_MIRROR" flag to statusbar image drawing. Useful for rearview mirror camera textures, for example.
2018-03-24 00:29:50 +01:00
strife
- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
2017-06-09 06:22:31 -04:00
actor.txt
Fix accidentally removed SectorPlane assignment. Added missing HitVector support.
2018-03-03 09:30:06 +01:00
actor_checks.txt
- implemented the parser basics of a ZScript versioning system.
2017-03-05 14:13:00 +01:00
base.txt
- removed clearscope from DSectorEffect.GetSector.
2018-03-03 09:28:25 +01:00
compatibility.txt
- scriptified the main statusbar interface and the Strife status bar.
2017-03-22 00:32:52 +01:00
constants.txt
Added CHAN_LOOP to ZScript ESoundFlags enum
2018-02-20 10:51:12 +02:00
dynarrays.txt
- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
2018-01-19 19:49:42 +01:00
events.txt
Add WorldLinePreActivated to override line activation, as a counterpart to WorldLineActivated.
2018-03-24 16:30:49 +01:00
mapdata.txt
- fixed: A sidedef's sector and linedef references were writable.
2018-03-25 22:39:10 +02:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00