qzdoom/src/textures
Randy Heit 9acf65b9a4 - Added support for a PALVERS lump. This specifies replacement textures to
be used when for walls and floors when the renderer is paletted. The format
  is very simple:
    rgbtex1 paltex1
    rgbtex2 paltex2
    ...
  The first texture is the one to be used normally, and the second is the one
  to be used in paletted modes.

  The vid_nopalsubstitutions cvar can be used to ignore this lump.



SVN r3311 (trunk)
2011-11-04 01:12:53 +00:00
..
anim_switches.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
animations.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
automaptexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
bitmap.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
bitmap.h - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
buildtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
canvastexture.cpp - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
ddstexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
emptytexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
flattexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
imgztexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
jpegtexture.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
multipatchtexture.cpp - Backport r1253 through r1256 and r1259 of GZDoom. 2011-09-27 01:14:31 +00:00
patchtexture.cpp - Fixed: 2048 should be a valid height for a Doom patch. 2011-11-03 21:08:39 +00:00
pcxtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
pngtexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
rawpagetexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
texture.cpp - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
texturemanager.cpp - Added support for a PALVERS lump. This specifies replacement textures to 2011-11-04 01:12:53 +00:00
textures.h - Added support for a PALVERS lump. This specifies replacement textures to 2011-11-04 01:12:53 +00:00
tgatexture.cpp - removed unneeded includes of r_local.h. 2011-07-06 18:12:16 +00:00
warptexture.cpp - removed more r_ header dependencies from the rest of the code. 2011-07-06 15:31:05 +00:00