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- removed unneeded includes of r_local.h.
SVN r3261 (trunk)
This commit is contained in:
parent
463c276014
commit
f08188b0e5
16 changed files with 8 additions and 18 deletions
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@ -55,7 +55,6 @@
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#include "c_dispatch.h"
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#include "d_player.h"
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#include "dobject.h"
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#include "r_local.h"
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// These are special tokens found in the data stream of an archive.
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// Whenever a new object is encountered, it gets created using new and
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@ -45,7 +45,6 @@
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//
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//
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#include "r_local.h"
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#include "t_script.h"
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#include "p_lnspec.h"
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#include "a_keys.h"
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@ -43,7 +43,6 @@
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#include "m_random.h"
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#include "d_player.h"
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#include "st_stuff.h"
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#include "r_local.h"
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#include "m_swap.h"
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#include "a_keys.h"
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#include "templates.h"
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@ -8,7 +8,7 @@
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#include "m_random.h"
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#include "d_player.h"
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#include "st_stuff.h"
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#include "r_local.h"
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#include "r_utility.h"
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#include "m_swap.h"
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#include "templates.h"
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#include "a_keys.h"
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@ -29,9 +29,6 @@
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#include "r_state.h"
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#include "r_utility.h"
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#include "d_player.h"
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#ifndef __R_LOCAL__
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//#include "r_local.h"
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#endif
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#include "a_morph.h"
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@ -44,7 +44,6 @@
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#include "m_bbox.h"
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#include "w_wad.h"
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#include "r_local.h"
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#include "p_local.h"
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#include "p_lnspec.h"
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#include "p_terrain.h"
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@ -14,7 +14,6 @@
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#include "doomdef.h"
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#include "p_local.h"
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#include "r_local.h"
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#include "i_system.h"
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#include "w_wad.h"
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#include "m_swap.h"
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@ -40,7 +40,6 @@
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#include "i_system.h"
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#include "w_wad.h"
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#include "doomdef.h"
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#include "r_local.h"
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#include "r_sky.h"
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#include "c_dispatch.h"
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#include "sc_man.h"
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@ -51,6 +50,8 @@
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#include "colormatcher.h"
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#include "colormaps.h"
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#include "v_video.h"
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#include "templates.h"
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#include "r_utility.h"
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static bool R_CheckForFixedLights(const BYTE *colormaps);
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@ -42,7 +42,6 @@
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#include "m_argv.h"
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#include "i_system.h"
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#include "w_wad.h"
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#include "r_local.h"
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#include "c_console.h"
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#include "c_cvars.h"
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#include "c_dispatch.h"
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@ -61,6 +60,7 @@
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#include "v_palette.h"
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#include "r_data/r_translate.h"
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#include "r_data/colormaps.h"
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#include "r_data/sprites.h"
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#include "voxels.h"
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void VOX_AddVoxel(int sprnum, int frame, FVoxelDef *def);
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@ -35,7 +35,6 @@
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#include "doomtype.h"
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#include "cmdlib.h"
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#include "i_system.h"
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#include "r_local.h"
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#include "r_sky.h"
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#include "m_random.h"
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#include "d_player.h"
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@ -35,12 +35,12 @@
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#include "doomtype.h"
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#include "files.h"
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#include "r_local.h"
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#include "w_wad.h"
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#include "templates.h"
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#include "cmdlib.h"
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#include "st_start.h"
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#include "textures/textures.h"
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#include "r_data/sprites.h"
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//==========================================================================
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//
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@ -50,7 +50,6 @@
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#include "doomtype.h"
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#include "files.h"
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#include "r_local.h"
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#include "w_wad.h"
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#include "templates.h"
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#include "bitmap.h"
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@ -36,7 +36,6 @@
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#include "doomtype.h"
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#include "files.h"
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#include "r_local.h"
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#include "w_wad.h"
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#include "templates.h"
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#include "bitmap.h"
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@ -35,7 +35,6 @@
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#include "doomtype.h"
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#include "files.h"
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#include "r_local.h"
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#include "w_wad.h"
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#include "templates.h"
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#include "m_png.h"
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@ -35,7 +35,6 @@
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#include "doomtype.h"
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#include "files.h"
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#include "r_local.h"
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#include "w_wad.h"
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#include "templates.h"
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#include "bitmap.h"
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@ -32,7 +32,6 @@
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#include "w_wad.h"
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#include "g_game.h"
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#include "g_level.h"
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#include "r_local.h"
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#include "s_sound.h"
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#include "doomstat.h"
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#include "v_video.h"
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@ -45,6 +44,9 @@
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#include "sc_man.h"
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#include "v_text.h"
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#include "gi.h"
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#include "d_player.h"
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#include "b_bot.h"
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#include "textures/textures.h"
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#include "r_data/r_translate.h"
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#include "templates.h"
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#include "gstrings.h"
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