qzdoom/src/gl/scene
alexey.lysiuk 2ae8d39441 Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
2018-04-24 14:30:35 +03:00
..
gl_bsp.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_clipper.cpp - reverted the counter for the vertex angle cache to a simple incrementing global variable. 2017-03-20 01:21:33 +01:00
gl_clipper.h - reverted the counter for the vertex angle cache to a simple incrementing global variable. 2017-03-20 01:21:33 +01:00
gl_decal.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_drawinfo.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_drawinfo.h Moving the files to hwrenderer/ 2018-04-24 11:58:04 +02:00
gl_fakeflat.cpp - starting separation of hardware dependent and hardware independent code, starting with aabbtree, because it was easy. 2018-04-02 15:58:28 +02:00
gl_flats.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_portal.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_portal.h - removed UniqueLineToLines because it wasn't used anywhere. 2018-04-14 21:24:48 +02:00
gl_scene.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_scenedrawer.h - removed test and debug code. 2018-04-03 00:53:45 +02:00
gl_sky.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_skydome.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_sprite.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_spritelight.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_swscene.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_swscene.h - deleted some copypasted but ultimately unused definitions. 2018-04-07 23:52:46 +02:00
gl_vertex.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_wall.h - GLSprite done, too. 2018-04-15 19:57:28 +02:00
gl_walls.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_walls_draw.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_weapon.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00