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a_action.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_action.h
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- Converted Heretic's and Hexen's players to DECORATE.
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2006-11-07 10:20:09 +00:00 |
a_armor.cpp
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- added Skulltag's custom F1 help screen MAPINFO option.
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2007-05-10 22:22:38 +00:00 |
a_artifacts.cpp
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- Added Martin Howe's fixes for morphing and DECORATE function prototypes.
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2008-04-17 20:34:58 +00:00 |
a_artifacts.h
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- Added Martin Howe's morph system enhancement.
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2008-04-08 08:53:42 +00:00 |
a_bridge.cpp
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SVN r258 (trunk)
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2006-07-16 09:10:45 +00:00 |
a_camera.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
a_debris.cpp
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SVN r258 (trunk)
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2006-07-16 09:10:45 +00:00 |
a_decals.cpp
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- Added new Scroll_Wall special to allow more control over wall scrolling.
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2008-03-21 17:35:49 +00:00 |
a_flashfader.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
a_fountain.cpp
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- Converted the Heretic sound sequences and the particle fountains to DECORATE.
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2006-12-02 15:38:50 +00:00 |
a_hatetarget.cpp
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- Fixed: The global WeaponSection string was never freed. It has been replaced
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2006-10-31 14:53:21 +00:00 |
a_keys.cpp
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- Changed FScanner so that opening a lump gives the complete wad+lump name
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2008-04-03 03:19:21 +00:00 |
a_keys.h
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- Merged a lot of these static destructor-only structs into regular
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2006-05-12 03:14:40 +00:00 |
a_lightning.cpp
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- Added more options to Light_ForceLightning: Setting the first arg to 0
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2008-03-22 12:41:36 +00:00 |
a_lightning.h
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- Added more options to Light_ForceLightning: Setting the first arg to 0
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2008-03-22 12:41:36 +00:00 |
a_mapmarker.cpp
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- Made AActor's xscale and yscale properties full precision fixed point
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2006-11-14 16:54:02 +00:00 |
a_morph.cpp
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- Emergency morph fix
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2008-04-15 23:03:28 +00:00 |
a_morph.h
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- Added translation support to multipatch textures. Incomplete and not tested yet!
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2008-04-15 22:17:30 +00:00 |
a_movingcamera.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_pickups.cpp
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- Added Martin Howe's morph system update.
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2008-04-12 15:31:18 +00:00 |
a_pickups.h
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- Added translation support to multipatch textures. Incomplete and not tested yet!
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2008-04-15 22:17:30 +00:00 |
a_puzzleitems.cpp
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Moved a_puzzleitems.cpp from g_hexen to g_shared
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2006-12-25 12:41:31 +00:00 |
a_quake.cpp
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- Fixed: The music stream needs to zero the FMOD_REVERB_CHANNELPROPERTIES
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2008-04-18 03:26:48 +00:00 |
a_secrettrigger.cpp
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- Reverted updaterevision.vcproj to r385 and added a note as a build event
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2006-11-26 01:30:34 +00:00 |
a_sectoraction.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_setcolor.cpp
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- added two new things which can set a sector's color without the need of tags
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2007-10-29 22:15:46 +00:00 |
a_sharedglobal.h
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- Fixed: DFlashFader did some operations in its destructor that had to be moved
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2008-04-24 17:17:46 +00:00 |
a_skies.cpp
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- Fixed a few font related problems.
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2007-12-23 21:56:46 +00:00 |
a_soundenvironment.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
a_soundsequence.cpp
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- Fixed: The Sequence pointer in ASoundSequenceSlot was not declared as
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2008-03-23 22:19:04 +00:00 |
a_spark.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
a_waterzone.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
a_weaponpiece.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_weaponpiece.h
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
a_weapons.cpp
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- Fixed: DFlashFader did some operations in its destructor that had to be moved
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2008-04-24 17:17:46 +00:00 |
hudmessages.cpp
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- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
sbar.h
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- Added Jim' Linux fix.
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2008-03-26 08:50:54 +00:00 |
sbarinfo.h
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SBarInfo Update #17:
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2008-04-09 07:32:33 +00:00 |
sbarinfo_display.cpp
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- Fixed: MugShotFrame::getTexture() allocated space for the sprite name that
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2008-04-20 00:23:07 +00:00 |
sbarinfo_parser.cpp
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SBarInfo Update #17:
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2008-04-09 07:32:33 +00:00 |
shared_hud.cpp
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- Changed FScanner so that opening a lump gives the complete wad+lump name
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2008-04-03 03:19:21 +00:00 |
shared_sbar.cpp
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- Added Jim' Linux fix.
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2008-03-26 08:50:54 +00:00 |