qzdoom/src/posix
alexey.lysiuk 1ebc169d56 - fixed potential crash on fatal error in Cocoa backend
Early fatal error can be triggered when native OpenGL frame buffer is not created yet and DDummyFrameBuffer is still used
2018-06-29 17:50:19 +03:00
..
cocoa - fixed potential crash on fatal error in Cocoa backend 2018-06-29 17:50:19 +03:00
osx - Cocoa: ability to use drag and drop with custom IWADs 2018-05-09 12:47:11 +03:00
sdl - renamed SystemFrameBuffer to SystemGLFrameBuffer. 2018-06-24 20:16:30 +02:00
unix Added simple fatal error window for Linux 2018-01-28 17:03:10 +02:00
dikeys.h
hardware.h - removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this. 2018-06-17 20:08:35 +02:00
i_cd.cpp
i_steam.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_system.h - Fix macOS compile errors 2017-11-12 03:51:37 +01:00
readme.md
videomodes.h Merged list of video modes for Cocoa and SDL backends 2018-03-28 15:12:07 +03:00
zdoom.xpm - updated icon for linux/unix 2017-09-09 13:18:47 -04:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.