qzdoom/src/posix/cocoa
alexey.lysiuk 1ebc169d56 - fixed potential crash on fatal error in Cocoa backend
Early fatal error can be triggered when native OpenGL frame buffer is not created yet and DDummyFrameBuffer is still used
2018-06-29 17:50:19 +03:00
..
critsec.cpp cleanup of MIDI code dependencies 2017-03-10 19:08:36 +01:00
gl_sysfb.h - renamed SystemFrameBuffer to SystemGLFrameBuffer. 2018-06-24 20:16:30 +02:00
i_common.h - deleted now useless code from Cocoa backend 2018-06-03 17:48:58 +03:00
i_input.mm - removed obsolete code from Cocoa backend 2018-06-23 12:44:48 +03:00
i_joystick.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_main.mm Revert "- fix compile on non-Windows targets" 2018-05-18 00:03:58 +02:00
i_main_except.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_system.mm Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
i_video.mm - fixed potential crash on fatal error in Cocoa backend 2018-06-29 17:50:19 +03:00
st_console.h Made sure that the last text line is always visible in OS X startup window 2016-02-28 23:15:22 +01:00
st_console.mm Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
st_start.mm Removed all superfluous #include's 2018-04-24 14:30:35 +03:00