..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- use an inventory flag to decide what items are slipped by DF_NO_HEALTH and DF_NO_ARMOR. With all the changes over the last 10 years this had become too spotty.
2017-02-28 21:45:47 +01:00
heretic
- added tags to all ammo types.
2017-02-25 19:56:22 +01:00
hexen
- fixed the drain callback.
2017-03-29 22:50:13 +02:00
inventory
- scriptified the weapon firing logic.
2017-05-01 01:55:35 +02:00
menu
- silenced a few float truncation warnings that get printed in developer mode.
2017-04-27 10:23:31 +02:00
raven
- scriptified a large part of the weapon code.
2017-01-19 17:40:34 +01:00
shared
- scriptified the weapon firing logic.
2017-05-01 01:55:35 +02:00
statscreen
- exported P_PlayerThink to ZScript.
2017-04-30 22:17:50 +02:00
statusbar
- silenced a few float truncation warnings that get printed in developer mode.
2017-04-27 10:23:31 +02:00
strife
- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
2017-05-01 21:25:54 +02:00
actor.txt
- the last scriptified bits of P_PlayerThink.
2017-05-01 00:27:58 +02:00
actor_checks.txt
- implemented the parser basics of a ZScript versioning system.
2017-03-05 14:13:00 +01:00
base.txt
- the last scriptified bits of P_PlayerThink.
2017-05-01 00:27:58 +02:00
compatibility.txt
- scriptified the main statusbar interface and the Strife status bar.
2017-03-22 00:32:52 +01:00
constants.txt
- added WeaponState enum for ZScript.
2017-04-13 02:42:31 +02:00
dynarrays.txt
some groundwork for the implementation of dynamic arrays
2017-01-11 00:57:31 +01:00
events.txt
- reimplemented the position display, but changed its position a bit upward.
2017-03-29 23:51:53 +02:00
mapdata.txt
- increased the snd_channels default and minimum.
2017-03-16 10:38:56 +01:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00