mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
050acc9271
* all new things got either an sctor definition or are explicitly deleted through the 'doomednums' section in MAPINFO. CTC related actors are non-functional! * added a 'noskillflags' option to 'doomednums' so that the lightmap definition things in the maps can be repurposed as dynamic lights. * added the new dagger powerup. * added MAPINFO entries for the added maps. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt |