qzdoom/wadsrc/static
Christoph Oelckers 050acc9271 - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
* all new things got either an sctor definition or are explicitly deleted through the 'doomednums' section in MAPINFO. CTC related actors are non-functional!
* added a 'noskillflags' option to 'doomednums' so that the lightmap definition things in the maps can be repurposed as dynamic lights.
* added the new dagger powerup.
* added MAPINFO entries for the added maps.
2017-05-01 21:25:54 +02:00
..
filter - do not adjust the sprite offset for the WolfSS's attack and pain states. 2017-02-23 22:09:50 +01:00
glstuff
graphics
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable: 2017-05-01 21:25:54 +02:00
sbarinfo
shaders - Add OpenGL ES 3 support to GL renderer 2017-04-06 23:34:42 -04:00
sounds
sprites
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable: 2017-05-01 21:25:54 +02:00
althudcf.txt
animdefs.txt - simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional. 2017-03-26 18:41:24 +02:00
compatibility.txt - added unloved2 to compatibility list for clipmidtex 2017-03-04 08:03:42 -05:00
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable: 2017-05-01 21:25:54 +02:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable: 2017-05-01 21:25:54 +02:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt Update LASTRUNVERSION to handle the snd_hrtf change 2017-05-01 00:26:28 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - include strifehelp.acs when building gzdoom.pk3. 2017-04-23 14:12:02 +02:00
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt
zscript.txt - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable: 2017-05-01 21:25:54 +02:00