Christoph Oelckers
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dfdf330722
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- make menu scale adjustments for ultra-wide aspect ratios.
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2022-04-12 00:30:43 +02:00 |
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Christoph Oelckers
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79c9b979d2
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- backend update from Raze.
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2022-01-11 17:19:16 +01:00 |
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Christoph Oelckers
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e60e6967c0
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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Christoph Oelckers
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1c517d19fa
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- Backend update from Raze.
This is mainly code cleanup from setting the compiler to a stricter warning level.
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2022-01-02 11:39:17 +01:00 |
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Christoph Oelckers
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77d74a11d1
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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Christoph Oelckers
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eb69bbcae0
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
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Rachael Alexanderson
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bb44f3dcd9
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- add cvar r_skipmats - speeds up rendering on slower cards for mods that use a lot of specularity/pbr, effective on both the opengl and vulkan backends
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2021-10-20 06:49:45 -04:00 |
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Christoph Oelckers
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7aaea65f28
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- fixed GLES startup
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2021-09-18 10:18:23 +02:00 |
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Christoph Oelckers
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441cd0796f
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- merged gzdoom-gles2 and fixed some issues with pipeline size validation.
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2021-08-03 20:12:19 +02:00 |
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Christoph Oelckers
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14e94aa6c1
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- added localization fallback handling for the BigFont in menu items and captions.
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2020-10-17 14:00:29 +02:00 |
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Christoph Oelckers
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ff62d7a8a3
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- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.
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2020-10-03 16:47:47 +02:00 |
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Christoph Oelckers
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712d80006a
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- split game dependent parts out of menudef.cpp.
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2020-06-14 00:27:32 +02:00 |
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Christoph Oelckers
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5dfe9918d0
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
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Christoph Oelckers
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4c11b01588
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- backend sync with Raze.
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2020-05-31 23:37:11 +02:00 |
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Christoph Oelckers
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a517b04908
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- texture sampler cleanup.
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2020-05-28 22:51:17 +02:00 |
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Christoph Oelckers
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c6cc763907
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- fixed: screen resolution changes did not notify the 2D drawer.
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2020-05-04 22:14:50 +02:00 |
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Christoph Oelckers
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b1dd1eff50
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- moved video files to 'common'.
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2020-04-28 23:08:27 +02:00 |
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