Christoph Oelckers
|
4deb7593b5
|
- final update of menu code from Raze.
|
2020-10-16 22:57:30 +02:00 |
|
Christoph Oelckers
|
fa4ab53e7c
|
- script side support for menu transitions.
|
2020-10-16 22:57:29 +02:00 |
|
Christoph Oelckers
|
62138decfe
|
- use Raze's layout for load and save game menus.
This has a lot less black void on screen.
|
2020-10-16 22:57:28 +02:00 |
|
Christoph Oelckers
|
e0d8241a50
|
- use the backend's GameTicRate in the scripts where applicable.
This should replace TICRATE globally as it is the backend's actual ticking speed (still locked to 35, though.)
|
2020-10-16 22:57:24 +02:00 |
|
Christoph Oelckers
|
63a338fd73
|
- changed display in key binding menu to list all bound keys for an action, not just the first two.
|
2020-10-04 19:28:20 +02:00 |
|
Christoph Oelckers
|
f3d75469c9
|
- moved two native player menu functions out of the main menu class.
These manipulate entries of that menu and have no business being called from anywhere else than this menu and its subclasses.
|
2020-10-04 19:08:14 +02:00 |
|
Christoph Oelckers
|
4646273569
|
- fixed: menu sounds no longer got the CHANF_UI flag.
|
2020-01-04 19:36:22 +01:00 |
|
Christoph Oelckers
|
c0b9bb6e76
|
- bumped ZScript version to 4.3 and silenced the remaining deprecation warnings.
|
2020-01-04 14:25:56 +01:00 |
|
Christoph Oelckers
|
3b4184816b
|
- do not blur the background for portrait-less conversations.
|
2019-08-09 15:22:52 +02:00 |
|
Christoph Oelckers
|
13841655aa
|
- add color remapping for NewSmallFont as well.
|
2019-04-21 10:49:27 +02:00 |
|
Christoph Oelckers
|
c45c7cdb4b
|
- reimplemented as an OptionsMenu.
This is both for consistency and better localizability. The old code is retained to ensure that mods inheriting from the old menu continue to work.
|
2019-04-14 14:03:24 +02:00 |
|
Christoph Oelckers
|
cdc109fbc0
|
- fixed space calculations for option menu sliders.
|
2019-03-20 00:01:12 +01:00 |
|
Christoph Oelckers
|
0abd9d4aec
|
- fixed slider scaling.
|
2019-03-19 18:50:38 +01:00 |
|
Christoph Oelckers
|
95adbc58a8
|
- fixed the spacing for the sliders.
- moved the scroll indicators in the menu to the right and use a brighter color for them - the old ones were only barely visible.
|
2019-03-17 18:32:55 +01:00 |
|
Christoph Oelckers
|
59f0a377d4
|
- consolidate the dependencies on the font in the option menu.
|
2019-03-17 18:32:48 +01:00 |
|
Christoph Oelckers
|
2227c15010
|
- create a second font based on the VGA glyphs that is stylistically more similar to the SmallFont and use that for the option menus.
|
2019-03-17 18:32:48 +01:00 |
|
Christoph Oelckers
|
2e260c6367
|
- use the new console font for the options menu to gain space and better character support.
So far this is just an experiment, this needs a bit of work to become viable.
|
2019-03-17 18:32:47 +01:00 |
|
Christoph Oelckers
|
b542d1371d
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-02-23 12:08:27 +01:00 |
|